Pathfinder Codex

Azata Subdomain

PFS Legal

Deities

Ashava, Black Butterfly, Calistria, Cayden Cailean, Cernunnos, Chadali, Chucaro, Desna, Elion, Findeladlara, Hathor, Hembad, Immonhiel, Jalaijatali, Keltheald, Ketephys, Kofusachi, Lalaci, Marishi, Mazludeh, Milani, Picoperi, Pulura, Reymenda, Selket, Sinashakti, Skode, Skrymir, Thisamet, Tolc, Valani, Yuelral

Replacement

The following granted power replaces the touch of chaos power of the Chaos domain or the touch of good power of the Good domain. Azatas are a race of chaotic good outsiders.

Granted Powers

Elysium’s Call (Su) replaces touch of chaos from Chaos or touch of good from Good
With a touch, you can imbue creatures with the spirit of Elysium, lifting their spirits and freeing them from bonds. The creatures touched can immediately reroll any failed saving throws against spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) subschools. In addition, targets receive a +2 sacred bonus on such saving throws and a +2 sacred bonus on CMB checks to escape a grapple. Finally, targets can ignore up to 5 feet of difficult terrain each round, as if they had the Nimble Moves feat. These bonuses last for a number of rounds equal to 1/2 your cleric level (minimum 1), although the saving throw reroll only applies when the creature is touched. You can use this ability for a number of rounds per day equal to 3 + your Wisdom modifier.

Parent Domains

Chaos, Good

Granted Spells

Level 1 Expeditious Retreat , Mythic Expeditious Retreat

Level 3 Fly , Mythic Fly

Level 6 Planar Ally