Valani
Fireshaker, The Fireshaker, The Father of Islands
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Pantheon
Where the azata empyreal lord Valani (pronounced wah-LAH-nee) touches the world, verdant land springs forth. His acts teach mortals that although the world is an abundant place fit for man's growth, through nature's force nothing lasts forever; growth requires destruction so good can take root in once-evil soil. He is renowned for his short temper, but many of his peers respect his mastery over nature.
- Alignment
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CG
Chaotic GoodA chaotic good character cherishes freedom and the right to make her own way. She might have her own ethics and philosophy, but is not rigidly held by them. She may try to do good each day, perhaps being kind to a stranger or giving money to those less fortunate, but does so purely out of joy. Such a character makes up her own mind up about what is good and right based upon truth and facts, but does not fool herself that evil acts are good. Her goodness is benevolent—perhaps occasionally blind, but always well meant.
A chaotic good character can seem unpredictable, giving alms to an unfortunate outside a church but refusing to make a donation within. She trusts her instincts and could put more stock in the words of a beggar with kind eyes than the teachings of a harsh-looking bishop. She might rob from the rich and give to the poor, or spend lavishly for her own joy and that of her friends. In extreme cases, a chaotic good character may seem reckless in her benevolence. - Areas of Concern
- Change, growth, primal forces
- Favored Weapon
- Club
- Symbol
- Volcano with gold lava
- Sacred Animals
- Dinosaur
- Sacred Colors
- Brown, gold
- Worshipers
- Elementalists, natives of volcanic islands, shapechanging druids, storm giants
- Worshipper Alignments
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NG
Neutral GoodA neutral good character is good, but not shackled by order. He sees good where he can, but knows evil can exist even in the most ordered place., CG
A neutral good character does anything he can, and works with anyone he can, for the greater good. Such a character is devoted to being good, and works in any way he can to achieve it. He may forgive an evil person if he thinks that person has reformed, and he believes that in everyone there is a little bit of good.Chaotic GoodA chaotic good character cherishes freedom and the right to make her own way. She might have her own ethics and philosophy, but is not rigidly held by them. She may try to do good each day, perhaps being kind to a stranger or giving money to those less fortunate, but does so purely out of joy. Such a character makes up her own mind up about what is good and right based upon truth and facts, but does not fool herself that evil acts are good. Her goodness is benevolent—perhaps occasionally blind, but always well meant., CN
A chaotic good character can seem unpredictable, giving alms to an unfortunate outside a church but refusing to make a donation within. She trusts her instincts and could put more stock in the words of a beggar with kind eyes than the teachings of a harsh-looking bishop. She might rob from the rich and give to the poor, or spend lavishly for her own joy and that of her friends. In extreme cases, a chaotic good character may seem reckless in her benevolence.Chaotic NeutralA chaotic neutral character values his own freedom and ability to make choices. He avoids authority and does not fear standing out or appearing different. In extreme cases, he may embrace a lifestyle entirely suited to himself— living in a cave near a city, becoming an artist, or otherwise challenging traditions. He never accepts anything at face value and makes up his own mind rather than blindly accepting what others tell him to do or think. - Realms
- Bright-Burning Volcano, Elysium
Edicts
Encourage change for the sake of rebirth, respect the power of the elements, focus on your own self growth
Anathema
Refuse to accept changes in yourself or others, repress you own anger or laughter, use the forces of nature for wanton destruction
Obedience
Build a fire and burn an item or set of items worth at least 50 gp. When the flames have died down, roll among the cinders to extinguish the last bits of fire and grind the ashes into the ground. Each time you perform this obedience, choose either acid, cold, electricity, or fire. Gain a +2 sacred bonus on saving throws against the chosen energy type.Boons
Celestial Obedience
Required feat: Celestial Obedience
Mystery Cultist
Source: Chronicle of the Righteous
PFS Legal