Pathfinder Codex

Mythic Inflict Serious Wounds Mythic

Necromancy

Available to

Classes Antipaladin 4, Cleric 3, Inquisitor 3, Occultist 3, Oracle 3, Shaman 3, Spiritualist 3, Warpriest 3, Witch 4
Casting Time
1 standard action
Components
V, S
Range
touch
Target
creature touched
Duration
instantaneous
Saving Throw
Will half
Spell Resistance
yes
This spell functions like inflict light wounds, except that it deals 3d8 + 1 point per caster level (maximum +15).

Mythic variant: The damage dealt increases to 6d8 points of damage + 2 points per caster level (maximum +30). A living target is sickened for 1 round per caster level (maximum 15 rounds) if it fails its saving throw.

Variants