Pathfinder Codex

Mythic Inflict Critical Wounds Mythic

Necromancy

Available to

Classes Cleric 4, Inquisitor 4, Occultist 4, Oracle 4, Shaman 4, Spiritualist 4, Warpriest 4, Witch 5
Domains Destruction 4
Casting Time
1 standard action
Components
V, S
Range
touch
Target
creature touched
Duration
instantaneous
Saving Throw
Will half
Spell Resistance
yes
This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1 point per caster level (maximum +20).

Mythic variant: The damage dealt increases to 8d8 points of damage + 2 points per caster level (maximum +40). A living target is sickened for 1 round per caster level (maximum 20 rounds) if it fails its saving throw.

Variants