Pathfinder Codex

Mythic Inflict Moderate Wounds Mythic

Necromancy

Available to

Classes Antipaladin 3, Cleric 2, Inquisitor 2, Occultist 2, Oracle 2, Shaman 2, Spiritualist 2, Warpriest 2, Witch 2
Casting Time
1 standard action
Components
V, S
Range
touch
Target
creature touched
Duration
instantaneous
Saving Throw
Will half
Spell Resistance
yes
This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1 point per caster level (maximum +10).

Mythic variant: The damage dealt increases to 4d8 points of damage + 2 points per caster level (maximum +20). A living target is sickened for 1 round per caster level (maximum 10 rounds) if it fails its saving throw.

Variants