Kostchtchie
The Deathless Frost, Demon Lord of Cold and Giants, The Deathless (as a mortal)
PFS Legal
Pantheon
Born a mortal Ulfen human before being cursed, Kostchtchie (pronounced KOSH-chuh-chai or kosh-TIK-ti-kai) became the demon lord of giants and biting cold. He was killed at some time recent to 4724 AR by Sithhud, the demon lord of Jhuvumirak that he had once defeated and deposed, who then erased Kostchtchie's name from all reality.
- Alignment
-
CE
Chaotic EvilA chaotic evil character is driven entirely by her own anger and needs. She is thoughtless in her actions and acts on whims, regardless of the suffering it causes others.
In many ways, a chaotic evil character is pinned down by her inherent nature to be unpredictable. She is like a spreading fire, a coming storm, an untested sword blade. An extreme chaotic evil character tends to find similarly minded individuals to be with—not out of any need for company, but because there is a familiarity in this chaos, and she relishes the opportunity to be true to her nature with others who share that delight. - Areas of Concern
- Cold, giants, revenge
- Favored Weapon
- Warhammer
- Symbol
- Icy rune-carved hammer
- Sacred Animals
- Polar bear
- Sacred Colors
- Blue, white
- Worshipers
- Frost giants, Iobarian cults, ettins, hill giants, ogres, white dragons
- Worshipper Alignments
-
CN
Chaotic NeutralA chaotic neutral character values his own freedom and ability to make choices. He avoids authority and does not fear standing out or appearing different. In extreme cases, he may embrace a lifestyle entirely suited to himself— living in a cave near a city, becoming an artist, or otherwise challenging traditions. He never accepts anything at face value and makes up his own mind rather than blindly accepting what others tell him to do or think., NENeutral EvilMotivated by his own needs and wants, a neutral evil character is without conscience, acting only for self-gratification. He might surround himself with the trappings of cults and evil, but does so purely because it brings him closer to sin and wickedness. While a lawful evil person is inclined to bargain and a chaotic evil one to lash out, a neutral evil person is inclined only to look out for himself. In many ways, he epitomizes evil, since he has no clear loyalty to anything except absolute self-interest., CE
An extremist neutral evil character tends to be a loner, since he has either betrayed or slain those who came close to knowing him.Chaotic EvilA chaotic evil character is driven entirely by her own anger and needs. She is thoughtless in her actions and acts on whims, regardless of the suffering it causes others.
In many ways, a chaotic evil character is pinned down by her inherent nature to be unpredictable. She is like a spreading fire, a coming storm, an untested sword blade. An extreme chaotic evil character tends to find similarly minded individuals to be with—not out of any need for company, but because there is a familiarity in this chaos, and she relishes the opportunity to be true to her nature with others who share that delight. - Realms
- Jhuvumirak, Outer Rifts
Edicts
Avenge all slights three times over, kill all witches
Anathema
Make a deal with Baba Yaga or her offspring, obey or defer to a woman
Obedience
Spill the blood of a living creature onto snowcovered ground; the creature must remain alive during the entire obedience, and must die within a minute of the obedience’s end. Gain a +4 bonus on all saving throws against cold.Boons
Demonic Obedience
Required feat: Demonic Obedience
Demoniac
Source: Book of the Damned - Volume 2: Lords of Chaos
Frozen Wrath (Sp)
Cold's Caress (Ex)
Wrath of Frost (Sp)
Fiendish Obedience
Required feat: Fiendish Obedience
Evangelist
Source: Book of the Damned
Frozen Vengeance (Sp)
Deathless Vengeance (Sp)
Eternal Vengeance (Sp)
Exalted
Source: Book of the Damned
Frozen Wrath (Sp)
Cold’s Caress (Ex)
Wrath of Frost (Sp)
Sentinel
Source: Book of the Damned
Giant’s Might (Sp)
Twisted Grasp (Ex)
Titan Shape (Sp)
Domains
Subdomains
Spells Requiring Worship
Unique Summon Rules
Source: Pathfinder #69: Maiden, Mother, Crone
- Summon Monster 3 : Fiendish Ice Elemental (Small)
- Summon Monster 5 : Fiendish Ice Elemental (Medium)
- Summon Monster 5 : Half-Fiend Yeti
- Summon Monster 6 : Fiendish Ice Elemental (Large)
- Summon Monster 7 : Fiendish Ice Elemental (Huge)
- Summon Monster 8 : Fiendish Ice Elemental (Greater)
- Summon Monster 9 : Fiendish Ice Elemental (Elder)
Unique Spell Rules
Source: Pathfinder #69: Maiden, Mother, Crone
Antipaladin, Cleric, Ranger, Warpriest
- Hex Ward : can be prepared as a 1st-level spell
- Chill Metal : can be prepared as a 2nd-level spell
Cleric, Ranger, Warpriest — Litany of Vengeance : can be prepared as a 4th-level spell
Other Rules
Kostchtchie hates being reminded that he is the size of a giant, and he has transformed many of his servitors into larger, deformed versions of their normal selves, often resembling giants more than demons, granting them the giant creature simple template (but otherwise not affecting their game statistics, despite any apparent deformities); even demons who are already Large or Huge usually have these alterations. For example, a glabrezu of Kostchtchie may have warped arms and legs, malformed pincers that resemble deformed humanoid hands, and a humanoid head instead of a wolflike one.Given his hatred of women, he has very few female demons in his service, and most of them are similarly deformed and altered. For example, a succubus of Kostchtchie may be a fat, bandy-legged crone in her true form, and a marilith's upper half may be more apelike than humanoid.
A worshiper of Kostchtchie can use conjuring spells to call these deformed demons as if the creature had 2 additional Hit Dice, or summon them by using a summon monster spell of 1 level higher than normal. For example, a cleric could use planar ally to call a deformed, Large babau with the giant creature simple template as if it were a 9 HD creature, or use summon monster VI to summon one.