Pathfinder Codex

Summon Monster 3

Conjuration ( Summoning)

PFS Legal

Available to

Classes Antipaladin 3, Arcanist 3, Bard 3, Cleric 3, Oracle 3, Psychic 3, Skald 3, Sorcerer 3, Spiritualist 3, Warpriest 3, Witch 3, Wizard 3
Casting Time
1 round
Components
V, S, F/DF (a tiny bag and a small candle)
Range
close (25 ft. + 5 ft./2 levels)
Effect
one summoned creature
Duration
1 round/level (D)
Saving Throw
none
Spell Resistance
no
This spell functions like summon monster I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.
CreatureSubtype
Ant, giant (soldier)*—
Ape*—
Aurochs (herd animal)*—
Boar*—
Cheetah*—
Constrictor snake*—
Crocodile*—
Dire bat*—
Dretch (demon)Chaotic, Evil
Electric eel*—
Lantern archonGood, Lawful
Leopard (cat)*—
Monitor lizard*—
Shark*—
Wolverine*—
* This creature is summoned with the celestial template if you are good, or the fiendish template if you are evil; you may choose either if you are neutral.

Variants