Pathfinder Codex

Mythic Cure Critical Wounds Mythic

Conjuration ( Healing)

Available to

Classes Adept 4, Alchemist 4, Bard 4, Cleric 4, Druid 5, Hunter 5, Inquisitor 4, Investigator 4, Occultist 4, Oracle 4, Shaman 4, Skald 4, Spiritualist 4, Warpriest 4, Witch 5
Domains Healing 4
Casting Time
1 standard action
Components
V, S
Range
touch
Target
creature touched
Duration
instantaneous
Saving Throw
Will half (harmless)
Spell Resistance
yes (harmless); see text
This spell functions like cure light wounds, except that it cures 4d8 points of damage +1 point per caster level (maximum +20).

Mythic variant: The damage cured increases to 8d8 points of damage + 2 points per caster level (maximum +40). The spell cures up to 4 points of ability damage if the target is a living creature. The target chooses what types of ability damage are cured.

Variants