Pathfinder Codex

Magic Siege Engine, Greater

Transmutation

Available to

Classes Antipaladin 4, Arcanist 4, Cleric 5, Inquisitor 4, Occultist 4, Oracle 5, Paladin 4, Red Mantis Assassin 4, Sorcerer 4, Warpriest 5, Wizard 4
Casting Time
1 standard action
Components
V, S, M/DF (black powder)
Range
close (25 ft. + 5 ft./2 levels)
Target
one siege engine touched
Duration
1 hour/level
Saving Throw
Will negates (harmless, object)
Spell Resistance
yes (harmless, object)
This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an enhancement bonus on targeting and damage rolls of +1 per four caster levels (maximum +5). If used on a direct-fire siege weapon, this spell functions as greater magic weapon.

Variants