Pathfinder Codex

Death Knell Aura

Necromancy [ Death, Evil]

PFS Legal

Available to

Classes Arcanist 4, Cleric 4, Inquisitor 4, Oracle 4, Sorcerer 4, Warpriest 4, Witch 4, Wizard 4
Casting Time
1 standard action
Components
V, S
Range
20 ft.
Area
20-ft.-radius emanation, centered on you
Duration
1 round/level (D)
Saving Throw
Will negates
Spell Resistance
yes
You gain a shimmering gray aura that feeds on the souls of creatures who die within it. The aura sheds light as a candle. If a creature at –1 or fewer hit points is within the aura at the start of its turn, it must save or die, granting you the benefits of death knell.

Variants