Curse Item
NecromancyNecromancy spells manipulate the power of death, unlife, and the life force. Spells involving undead creatures make up a large part of this school.
[ CurseCurses are often permanent effects, and usually cannot be dispelled, but can be removed with a break enchantment, limited wish, miracle, remove curse, or wish.]
PFS Legal
Required Worship: Groetus
Available to
- Casting Time
- 1 minuteMost spells take 1 standard action; others list 1 round, 1 minute, or more, or use a swift or immediate action.Full rule on Archives of Nethys ↗
- Components
- V, S, DFV (Verbal): A spoken incantation; you must be able to speak in a strong voice. A silence effect or a gag spoils it, and being deafened risks failure.S (Somatic): A precise movement of the hand; you must have at least one hand free to perform it.DF (Divine Focus): An item of spiritual significance — e.g. a holy symbol appropriate to your faith, or a druid's or ranger's sprig of holly.Full rule on Archives of Nethys ↗
- Range
- touchHow far the spell reaches. Close = 25 ft + 5 ft/2 levels; Medium = 100 ft + 10 ft/level; Long = 400 ft + 40 ft/level. Personal = yourself; Touch = a creature or object you touch.Full rule on Archives of Nethys ↗
- Target
- object touchedHow the spell is aimed: a Target (specific creatures or objects), an Effect it creates (e.g. a wall or a summoned creature), or an Area shape (burst, cone, line, and so on). Some areas are shapeable. "Target or Area" means the spell uses either, at your choice.Full rule on Archives of Nethys ↗
- Duration
- instantaneousHow long it lasts. Instantaneous resolves at once; Concentration lasts while you keep focusing; Permanent lasts until dispelled. A trailing "(D)" means you can dismiss it as a standard action.Full rule on Archives of Nethys ↗
- Saving Throw
- Will negates (object)If a save is allowed, the target rolls Fortitude, Reflex, or Will: the result negates, gives partial, half, or no effect. "harmless" lets a willing target decline. Save DC = 10 + spell level + your casting ability modifier.Full rule on Archives of Nethys ↗
- Spell Resistance
- yes (object)Whether a creature's spell resistance can block the spell (Yes/No). For "harmless" spells a willing creature may lower its SR to be affected.Full rule on Archives of Nethys ↗
The object becomes flawed and prone to failure. The effects of this spell depend on the nature of the object.
Magic Item: The item functions intermittently, gaining either an unreliable curse or a random dependent curse (Pathfinder RPG Core Rulebook 536).
Nonmagical Armor or Shield: The item gains the fragile armor quality (Pathfinder RPG Ultimate Equipment 8).
Nonmagical Weapon: The item gains the fragile weapon quality (Ultimate Equipment 22).
Tool: The item gains the broken condition if a creature rolls a natural 1 while making a skill check with the tool.
Other Item: Each day it is used, the item has a 5% chance of gaining the broken condition.
This spell does not affect artifacts. The item can be sold or discarded as normal (the bearer is not compelled to keep it). If a cleric of Groetus is using an item that is affected by this spell, he or she may make a DC 20 Will saving throw to override the item’s curse for 1 day (using it as if the item were not cursed).
Magic Item: The item functions intermittently, gaining either an unreliable curse or a random dependent curse (Pathfinder RPG Core Rulebook 536).
Nonmagical Armor or Shield: The item gains the fragile armor quality (Pathfinder RPG Ultimate Equipment 8).
Nonmagical Weapon: The item gains the fragile weapon quality (Ultimate Equipment 22).
Tool: The item gains the broken condition if a creature rolls a natural 1 while making a skill check with the tool.
Other Item: Each day it is used, the item has a 5% chance of gaining the broken condition.
This spell does not affect artifacts. The item can be sold or discarded as normal (the bearer is not compelled to keep it). If a cleric of Groetus is using an item that is affected by this spell, he or she may make a DC 20 Will saving throw to override the item’s curse for 1 day (using it as if the item were not cursed).