Ydersius
The Headless King, Lord of Coiling Poison, Father of Serpents, The Primal Coil, The Sundered God, The Slumbering Speaker Below, The Severed God
PFS Legal
Pantheons
The ancient deity Ydersius (pronounced yeh-DER-see-us) is the patron of the serpentfolk, an ancestry of snake-like monstrous humanoids who battled humans of ancient Azlant during the Age of Legend. A deity of unquenched passion and anger, the generally more cerebral serpentfolk used him as an example of all that was potent and primal in their psyche.
- Alignment
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CE
Chaotic EvilA chaotic evil character is driven entirely by her own anger and needs. She is thoughtless in her actions and acts on whims, regardless of the suffering it causes others.
In many ways, a chaotic evil character is pinned down by her inherent nature to be unpredictable. She is like a spreading fire, a coming storm, an untested sword blade. An extreme chaotic evil character tends to find similarly minded individuals to be with—not out of any need for company, but because there is a familiarity in this chaos, and she relishes the opportunity to be true to her nature with others who share that delight. - Areas of Concern
- Serpentfolk, immortality, poison
- Favored Weapon
- Dagger
- Symbol
- Snake skull and ouroboros
- Sacred Animals
- Snake
- Sacred Colors
- Green, red
- Worshipers
- Serpentfolk, lizardfolk, xulgaths, boggards, nagas, sorcerers with the serpentine bloodline, human snake cults, assassins
- Worshipper Alignments
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CN
Chaotic NeutralA chaotic neutral character values his own freedom and ability to make choices. He avoids authority and does not fear standing out or appearing different. In extreme cases, he may embrace a lifestyle entirely suited to himself— living in a cave near a city, becoming an artist, or otherwise challenging traditions. He never accepts anything at face value and makes up his own mind rather than blindly accepting what others tell him to do or think., NENeutral EvilMotivated by his own needs and wants, a neutral evil character is without conscience, acting only for self-gratification. He might surround himself with the trappings of cults and evil, but does so purely because it brings him closer to sin and wickedness. While a lawful evil person is inclined to bargain and a chaotic evil one to lash out, a neutral evil person is inclined only to look out for himself. In many ways, he epitomizes evil, since he has no clear loyalty to anything except absolute self-interest., CE
An extremist neutral evil character tends to be a loner, since he has either betrayed or slain those who came close to knowing him.Chaotic EvilA chaotic evil character is driven entirely by her own anger and needs. She is thoughtless in her actions and acts on whims, regardless of the suffering it causes others.
In many ways, a chaotic evil character is pinned down by her inherent nature to be unpredictable. She is like a spreading fire, a coming storm, an untested sword blade. An extreme chaotic evil character tends to find similarly minded individuals to be with—not out of any need for company, but because there is a familiarity in this chaos, and she relishes the opportunity to be true to her nature with others who share that delight. - Realms
- Darklands (formerly Sydrixus, Maelstrom)
Edicts
Seek to return Ydersius to life, fulfill your passions, conquer your foes with no mercy, achieve glory for serpentkind
Anathema
Put the needs of others above those of serpentfolk, aid the spawn of Azlant
Domains
Chaos, Evil, Nobility, Scalykind, War
Subdomains
Spells Requiring Worship
Unique Summon Rules
Source: Pathfinder #42: Sanctum of the Serpent God
- Summon Monster 2 : Venomous Snake [this creature is summoned with the celestial template if you are good, or with the fiendish template if you are evil; you may choose either if you are neutral]
- Summon Monster 4 : Amphisbaena
- Summon Monster 5 : Emperor Cobra [this creature is summoned with the celestial template if you are good, or with the fiendish template if you are evil; you may choose either if you are neutral]
- Summon Monster 7 : Giant Anaconda [this creature is summoned with the celestial template if you are good, or with the fiendish template if you are evil; you may choose either if you are neutral]
Unique Spell Rules
Source: Pathfinder #42: Sanctum of the Serpent God
Cleric, Warpriest
- Accelerate Poison : can be prepared as a 2nd-level spell
- Beast Shape I : can be prepared as a 3rd-level spell [only to take the form of a snake or serpent]
- Beast Shape II : can be prepared as a 4th-level spell [only to take the form of a snake or serpent]
- Beast Shape III : can be prepared as a 5th-level spell [only to take the form of a snake or serpent]
Cleric, Druid, Warpriest — Venomous Bolt : can be prepared as a 4th-level spell [arrow or bolt appears to be a rigid viper that bites its target with poisoned fangs]