Flauros
The Burning Maw, Lord of Volcanoes, Demon Lord of Fire and Salamanders
PFS Legal
Pantheon
Flauros (pronounced FLOR-us) is the demon lord of fire, volcanoes and the demonic patron of the salamanders.
- Alignment
-
CE
Chaotic EvilA chaotic evil character is driven entirely by her own anger and needs. She is thoughtless in her actions and acts on whims, regardless of the suffering it causes others.
In many ways, a chaotic evil character is pinned down by her inherent nature to be unpredictable. She is like a spreading fire, a coming storm, an untested sword blade. An extreme chaotic evil character tends to find similarly minded individuals to be with—not out of any need for company, but because there is a familiarity in this chaos, and she relishes the opportunity to be true to her nature with others who share that delight. - Areas of Concern
- Fire, salamanders, volcanoes
- Favored Weapon
- Spear
- Symbol
- Fanged mouth with lava
- Sacred Animals
- Salamander
- Sacred Colors
- Black, red
- Worshipers
- Arsonists, drow, fire giants, evil metalworkers, red dragons, salamanders
- Worshipper Alignments
-
NE
Neutral EvilMotivated by his own needs and wants, a neutral evil character is without conscience, acting only for self-gratification. He might surround himself with the trappings of cults and evil, but does so purely because it brings him closer to sin and wickedness. While a lawful evil person is inclined to bargain and a chaotic evil one to lash out, a neutral evil person is inclined only to look out for himself. In many ways, he epitomizes evil, since he has no clear loyalty to anything except absolute self-interest.
An extremist neutral evil character tends to be a loner, since he has either betrayed or slain those who came close to knowing him. - Realms
- The Bloodpyre Fields, Outer Rifts
Obedience
Burn a valuable nonmagical object (something worth at least 100 gp) or any living creature as an offering and eat the ashes. Gain a +4 profane bonus on all saving throws against fire effects.Boons
Demonic Obedience
Required feat: Demonic Obedience
Demoniac
Source: Book of the Damned - Volume 2: Lords of Chaos
Fire's Harlot (Sp)
Flame's Consort (Ex)
Gain fire resistance 30. If you are immune to fire, you may instead gain cold resistance 30. You may change to cold resistance if you gain immunity to fire at a point after you gain this boon.
Awaken Flames (Su)
As a standard action once per day, you may call forth an elder fire elemental from any flame source. Alternatively, you may activate this ability as a swift action during the casting of any fire spell. The elemental appears immediately, and you can direct its actions as a free action via telepathy. The elemental is considered called, not summoned, and remains your minion for 1 hour.
Fiendish Obedience
Required feat: Fiendish Obedience
Evangelist
Source: Book of the Damned
Salamander Magic (Sp)
Servants of the Burning Maw (Sp)
Flauros is served by a wide range of burning demons and fiery fiends, and as one of his favored, you have the power to call upon the aid of the servants of the Burning Maw. Once per day as a standard action, you can summon two advanced salamanders or two advanced brimorak demons as though using summon monster VII.
Salamander’s Heart (Su)
Although they dwell in the Plane of Fire, salamanders have long ranked among Flauros’s favorite minions he sends to impose his will upon realms beyond the Abyss. As one of his chosen few, you can take on aspects of this favored race. Your skin turns a deep crimson, and your body emanates intense heat. You gain the fire subtype and DR 10/magic. Your touch and any metallic weapons you wield deal 1d6 points of fire damage, but your equipment is not damaged by this effect. At will, as a standard action you can transform your legs into a salamander-like tail or back again. This tail reduces your base speed by 10 feet, to a minimum of 20 feet, but grants you a tail slap natural attack (dealing 2d6 points of damage for a Medium creature) with reach 5 feet greater than your natural reach. You also gain the grab and constrict special attacks; your constrict damage is equal to your tail slap damage plus 1-1/2 times your Strength modifier.
Exalted
Source: Book of the Damned
Fire’s Harlot (Sp)
Flame’s Consort (Ex)
You see perfection in the burning blood and molten flesh of your demonic patron and have been rewarded with a fraction of this power. You permanently gain fire resistance 30. If you are immune to fire or gain permanent immunity to fire at a point after you gain this boon, you instead gain cold resistance 30, as your flesh and blood burn so hot that they protect you against such extremes.
Awaken Flames (Su)
Even fire itself must answer to mighty Flauros, and at his whim, flames take on lives of their own. You have developed a method of doing the same. Once per day as a standard action, you can call forth an elder fire elemental from any flame source. Alternatively, you can activate this ability as a swift action while you cast a spell with the fire descriptor, causing an elder fire elemental to manifest in a space adjacent to you. The elemental appears immediately, and you can direct its actions as a free action via telepathy. The elemental is considered called, not summoned, and remains your minion for 1 hour. Unlike a normal elemental, this elder fire elemental is chaotic evil in alignment and has the Chaotic and Evil subtypes.
Sentinel
Source: Book of the Damned
Volcanic Fury (Sp)
Pyroclastic Execution (Sp)
It is said that every volcano on every world is an extension of the Burning Maw, and you have been granted the power to open new maws in the worlds you travel. By stabbing the earth below you with your spear, you cause a deadly eruption that engulfs a foe. This allows you to cast maximized pyrotechnic eruption once per day. You must be wielding a spear to use this ability.
Vengeful Annihilation (Sp, Su)
The wrath of Flauros fills you, causing your might to intensify with every wound—and erupting from you in a killing wave when you finally fall. Whenever you have taken at least 1 point of damage per Hit Die, your attacks deal an additional 1d6 points of fire damage, and the save DCs of fire spells and effects you create increase by 1. Once per day, you can cast fire shield (warm shield) on yourself as a swift action. When you die, your body explodes in a wave of ash and magma, dealing 10d6 points of fire damage to all creatures within a 30-foot burst; a target that succeeds at a Reflex save (DC = 10 + half your Hit Dice + your Constitution modifier) takes half damage. Your body is destroyed by this eruption, but your gear is not. If you die in this way, you can be restored to life only via miracle, true resurrection, or wish.