Pathfinder Codex

Asmodeus

Prince of Darkness, The Archfiend, The Dark Prince, The First, The God-Fiend, King of Hell, Lord of Darkness, Lord of Darkness and Law, Lord of Hell, Lord of the Pit, Master of Witches, The Prince of Darkness, Prince of Devils, Prince of Hell, Prince of Law, Ruler of Hell

PFS Legal

Pantheons

Archdevils, Core Deities, Kobold Deities, Order of the God Claw Pantheon

Portrait of Asmodeus

Asmodeus (pronounced as-MO-dee-us) is the most powerful of the nine archdevils that inhabit Hell, and the only one of Hell's rulers to claim full divinity. It was he who is credited with the penning the contract of creation, within which his followers believe is hidden the means for their patron's eventual rise to supremacy.

Alignment
LE
Nationality
Devil
Areas of Concern
Contracts, pride, slavery, tyranny
Favored Weapon
Mace
Symbol
Red pentagram
Sacred Animals
Serpent
Sacred Colors
Black, red
Worshipers
Slavers, bureaucrats, tyrants, diabolists, lawyers, those who seek rulership or discipline
Worshipper Alignments
LN , LE , NE
Realms
The Catafalque, Nessus, Hell
Centers of Worship
Cheliax, Isger, Nidal

Edicts

Negotiate contracts to your best advantage, rule tyrannically and torture weaker beings, show subservience to your betters

Anathema

Break a contract, share power with the weak, insult Asmodeus by showing mercy to your enemies

Obedience

Using a ruby-bladed knife, inscribe symmetrical cuts into the flesh of another creature—preferably an unwilling sentient being you own or hold dominion over. The blade may be solid ruby or forged of metal and edged with serrated ruby fragments. Devout priests of Asmodeus take pride in crafting elaborate daggers made entirely of ruby. Drain the victim’s blood into a bowl of bone made from the skull of a sentient humanoid. The amount of blood drained is up to you; you don’t have to drain so much that you make the creature weak or too useless to serve you. Use the bowl of blood to draw a large pentagram on the ground. Kneel within the pentagram and concentrate on the glory you will bring to the Prince of Darkness’s name. Gain a +4 profane bonus on saving throws against fire effects.

Divine Gift

Source: Planar Adventures

Asmodeus grants the service of a devil to aid in a specific task (which can last no longer than 9 nights). The type of devil is generally one whose CR is equal to the character’s level (or in the case of an NPC, the character’s CR).

Boons

Deific Obedience

Required feat: Deific Obedience

Evangelist

Source: Inner Sea Gods

PFS Legal

Pitiless Judgment (Sp)
Tireless Judgment (Ex)
You gain Favored Judgment as a bonus feat, choosing chaotic outsider, good outsider, or a subtype of humanoid. If you don’t have the judgment class feature, you instead gain a +4 profane bonus on Survival checks made to track a creature or individual. This boon doesn’t grant you any ranks in the Survival skill; therefore, if you have no ranks, you still can follow tracks only if the DC of the task is 10 or lower.
Resounding Judgment (Sp)
Once per day, you can channel the effects of resounding blow through your weapon, though you don’t need to cast (or even know) the spell. You must declare your use of this ability before you make the attack roll. On a hit, the target is affected as if you had cast resounding blow before your attack, and the surrounding area rings with the sound of vicious, booming laughter. You don’t gain the stunning effect of the spell unless you have access to the judgment or smite ability. If your attack misses, the resounding blow effect is wasted.
Exalted

Source: Inner Sea Gods

PFS Legal

Darkfire (Sp)
burning hands 3/day, darkness 2/day, or deeper darkness 1/day
Embersight (Su)
Your eyes take on the appearance of red-hot, glowing embers, granting you the ability to see in darkness much like devils. You gain darkvision to a range of 60 feet. If you chose either darkness or deeper darkness as the spell-like ability granted by your first boon, you can also see perfectly through both darkness and deeper darkness. If you already have darkvision to a range of 60 feet or more, instead increase the range of your darkvision by 10 feet. Your eyes make you extremely distinctive, causing you to take a –4 penalty on Disguise checks.
Hellfire Blast (Sp)
You can use delayed blast fireball once per day as a spell-like ability to throw a sphere of soulscouring hellfire. The hellfire is a distinctive mixture of black and crimson flames in which screaming devilish faces can be seen twisting and writhing. Half the damage from this spell is fire, while the other half is unholy. This damage modification applies only to the delayed blast fireball you create through this boon, not to any other spells, effects, or attacks.
Sentinel

Source: Inner Sea Gods

PFS Legal

Unholy Warrior (Sp)
Deceitful Duelist (Ex)
Your devotion to the Prince of Darkness has imbued you with some of his trickery. Three times per day, you can attempt a feint as a swift action. You gain a +4 profane bonus on your Bluff check when attempting to feint using this ability. If you successfully attack a creature that has lost its Dexterity bonus to AC as a result of your feint, you deal an additional 1d6 points of damage. This is in addition to any other precision-based damage you deal—such as from a sneak attack—and isn’t multiplied on a critical hit.
Diabolical Resistances (Su)
Your dark patron rewards your faith with a few drops of devilish blood in your veins, granting you a measure of the resilience enjoyed by devilkind. Your skin takes on a ruddy cast, and your teeth grow slightly sharper. To a casual observer you may look no different, but anyone who studies you closely notices these traits. You gain fire resistance 10 and a +4 profane bonus on saving throws against poison.
Fiendish Obedience

Required feat: Fiendish Obedience

Evangelist

Source: Book of the Damned

Pitiless Judgment (Sp)
Tireless Judgment (Ex)
You gain Favored Judgment as a bonus feat, choosing chaotic outsider, good outsider, or a subtype of humanoid. If you don’t have the judgment class feature, you instead gain a +4 profane bonus on Survival checks to track a creature or individual of this type. This boon doesn’t grant you any ranks in the Survival skill; therefore, if you have no ranks, you still can follow tracks only if the DC of the task is 10 or lower.
Resounding Judgment (Sp)
Once per day, you can channel the effects of resounding blow through your weapon, though you don’t need to cast (or even know) the spell. You must declare your use of this ability before you roll for the attack. On a hit, the target is affected as if you had cast resounding blow before your attack, and the surrounding area rings with the sound of vicious, booming laughter. You don’t gain the stunning effect of the spell unless you have access to the judgment or smite ability. If your attack misses, the resounding blow effect is wasted.
Exalted

Source: Book of the Damned

Darkfire (Sp)
burning hands 3/day, darkness 2/day, or deeper darkness 1/day
Embersight (Su)
Your eyes take on the appearance of red-hot, glowing embers, granting you the ability to see in darkness much like devils. You gain darkvision to a range of 60 feet. If you chose either darkness or deeper darkness as the spell-like ability granted by your first boon, you can also see perfectly through both darkness and deeper darkness. If you already have darkvision to a range of 60 feet or more, the range of your darkvision instead increases by 10 feet. Your eyes make you extremely distinctive, causing you to take a –4 penalty on Disguise checks.
Hellfire Blast (Sp)
The fires of Hell itself are yours to command. You can cast delayed blast fireball once per day as a spell-like ability, hurling a sphere of soul-scouring hellfire. The hellfire is a mixture of black and crimson flames in which screaming, devilish faces can be seen twisting and writhing. Half the damage from this spell is fire damage, while the other half is unholy damage. This damage modification applies only to the delayed blast fireball you create through this boon, not to any other attacks, effects, or spells.
Sentinel

Source: Book of the Damned

Unholy Warrior (Sp)
Deceitful Duelist (Ex)
Your devotion to the Prince of Darkness has imbued you with some of his trickery. Three times per day, you can attempt a feint as a swift action, with a +4 profane bonus on your Bluff check. If you hit a creature that has lost its Dexterity bonus to AC as a result of your feint, you deal an additional 1d6 points of damage. This stacks with other precision-based damage you deal, such as from a sneak attack, and isn’t multiplied on a critical hit.
Diabolical Resistances (Su)
Your dark patron rewards your faith with a few drops of devilish blood in your veins, granting you a measure of the resilience enjoyed by devilkind. Your skin takes on a ruddy cast, and your teeth grow slightly sharper. To a casual observer you may look no different, but anyone who studies you closely notices these traits. You gain fire resistance 10 and a +4 profane bonus on saving throws against poison.

Domains

Evil, Fire, Law, Magic, Trickery

Subdomains

Arcane, Ash, Corruption, Deception, Devil, Divine, Greed, Legislation, Rites, Smoke, Sovereignty

Spells Requiring Worship

Shared Sacrifice, Spellcasting Contract, Spellcasting Contract, Greater, Spellcasting Contract, Lesser

Unique Summon Rules

Source: Pathfinder #29: Mother of Flies

Unique Spell Rules

Source: Inner Sea Gods

PFS Legal

Cleric, Warpriest

  • Geas, Lesser : can be prepared as a 4th-level spell
  • Geas/Quest : can be prepared as a 5th-level spell [variant, allows a Will saving throw]