Pathfinder Codex

Water Shield

Evocation [ Acid, Water]

3.5 Material

Available to

Classes Arcanist 4, Cleric 4, Druid 3, Hunter 3, Oracle 4, Sorcerer 4, Warpriest 4, Wizard 4
Casting Time
1 standard action
Components
V, S, M/DF (1 cup of water)
Range
personal
Target
you
Duration
1 round/level (D)
This spell surrounds you in a spout of clear acid that aids in deflecting attacks and damages creatures that attack you in melee. The constantly upward-rushing waters grant you a measure of protecting, shielding you so you only take half damage from acid and fire-based attacks. If such an attack allows a Reflex save for half damage, you take no damage on a successful save.

Any creature striking you with its body or a handheld weapon deals normal damage, but at the same time the attacker takes 1d6 points of acid damage + 1 point per 2 caster levels (maximum +10). If the attacker has spell resistance, it applies to this effect. Creatures wielding weapons with exceptional reach are not subject to this damage if they attack you.