Vinetrap
Conjuration
A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear f loating in an empty space. It must arrive in an open location on a surface capable of supporting it.
The creature or object must appear within the spell's range, but it does not have to remain within the range.
PFS Legal
Available to
- Casting Time
- 10 minutesMost spells take 1 standard action; others list 1 round, 1 minute, or more, or use a swift or immediate action.Full rule on Archives of Nethys ↗
- Components
- V, S, DFV (Verbal): A spoken incantation; you must be able to speak in a strong voice. A silence effect or a gag spoils it, and being deafened risks failure.S (Somatic): A precise movement of the hand; you must have at least one hand free to perform it.DF (Divine Focus): An item of spiritual significance — e.g. a holy symbol appropriate to your faith, or a druid's or ranger's sprig of holly.Full rule on Archives of Nethys ↗
- Range
- long (400 ft. + 40 ft./level)How far the spell reaches. Close = 25 ft + 5 ft/2 levels; Medium = 100 ft + 10 ft/level; Long = 400 ft + 40 ft/level. Personal = yourself; Touch = a creature or object you touch.Full rule on Archives of Nethys ↗
- Area
- radius spread of up to 10 ft./level, 90 ft. highHow the spell is aimed: a Target (specific creatures or objects), an Effect it creates (e.g. a wall or a summoned creature), or an Area shape (burst, cone, line, and so on). Some areas are shapeable. "Target or Area" means the spell uses either, at your choice.Full rule on Archives of Nethys ↗
- Duration
- 1 hour/level (D)How long it lasts. Instantaneous resolves at once; Concentration lasts while you keep focusing; Permanent lasts until dispelled. A trailing "(D)" means you can dismiss it as a standard action.Full rule on Archives of Nethys ↗
- Saving Throw
- Reflex negates (see text)If a save is allowed, the target rolls Fortitude, Reflex, or Will: the result negates, gives partial, half, or no effect. "harmless" lets a willing target decline. Save DC = 10 + spell level + your casting ability modifier.Full rule on Archives of Nethys ↗
- Spell Resistance
- yesWhether a creature's spell resistance can block the spell (Yes/No). For "harmless" spells a willing creature may lower its SR to be affected.Full rule on Archives of Nethys ↗
As a full-round action, the subject or an adjacent creature can tear the vines off the subject’s body, resetting the speed penalty to just 5 feet, though the vines continue to grow each round thereafter for the spell’s duration, requiring additional checks, unless it is actually dispelled. The spell’s effects can also be prematurely ended by dealing at least 20 points of fire damage to the subject. When the spell’s duration ends or the effect is terminated, the vines immediately wilt and the subject’s speed returns to normal. Regardless of the subject’s base speed, the vines cannot reduce a creature’s speed below 5 feet.
This spell has additional effects depending on which version you cast, chosen when you cast the spell.
Blessed Thorns: The vines sprout vicious thorns made of celestial steel. Each round at the beginning of your turn, the subject takes 2d4 points of damage, plus 1 point of damage for each round since the creature last took a full-round action to tear the vines off. When you cast this version of the spell, you can also choose to make the thorns either cold iron or silver for the purposes of overcoming damage reduction.
Noxious Vines: The vines emit noxious fumes that act as a lung and eye irritant. The subject and any creatures adjacent to the subject must attempt a DC 15 Fortitude check each round at the beginning of their turn. On a failed save, the creatures becomes blinded for that round and can’t cast spells with verbal components.
Swift Vines: The vines act twice as quickly as normal, and slow the creature by 10 feet per round instead of 5 feet (though they still can’t decrease the creature’s speed to less than half). In addition, once the creature is slowed to halfspeed, it becomes staggered until the vines are torn off or the spell ends.