Pathfinder Codex

Temporal Stasis

Transmutation

PFS Legal

Available to

Classes Arcanist 8, Psychic 8, Sorcerer 8, Wizard 8
Casting Time
1 standard action
Components
V, S, M (powdered diamond, emerald, ruby, and sapphire dust worth 5,000 gp)
Range
touch
Target
creature touched
Duration
permanent
Saving Throw
Fortitude negates
Spell Resistance
yes
You must succeed on a melee touch attack. You place the subject into a state of suspended animation. For the creature, time ceases to flow, and its condition becomes fixed. The creature does not grow older. Its body functions virtually cease, and no force or effect can harm it. This state persists until the magic is removed (such as by a successful dispel magic spell or a freedom spell).