Pathfinder Codex

Tail Current

Transmutation [ Water]

PFS Legal

Available to

Classes Arcanist 4, Bloodrager 4, Cleric 4, Druid 3, Hunter 3, Magus 4, Occultist 3, Oracle 4, Ranger 3, Shaman 3, Sorcerer 4, Spiritualist 3, Warpriest 4, Wizard 4
Casting Time
1 standard action
Components
V, S
Range
120 ft.
Target
one or more creatures, no two of which can be more than 120 feet apart
Duration
1 hour/level
Saving Throw
Will negates (harmless)
Spell Resistance
yes (harmless)
This spell functions as tailwind except it creates a helpful current in water instead of in the air. It grants free movement while swimming rather than while flying and functions only underwater.

Variants