Pathfinder Codex

Summon Stampede

Conjuration ( Summoning)

PFS Legal

Available to

Classes Cleric 6, Druid 6, Hunter 6, Oracle 6, Summoner 4, Unchained Summoner 4, Warpriest 6
Casting Time
1 round
Components
V, S, M (piece of fur from a herd animal)
Range
medium (100 ft. + 10 ft./level)
Effect
20-ft.-radius herd of animals
Duration
1 round/level
Saving Throw
Reflex halves (see text)
Spell Resistance
no
You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction you indicate. The herd takes up a 20-foot-radius space and moves at a rate of 120 feet per round in a straight line. Any creatures caught in the herd’s path take 4d6+9 points of damage that round as they are trampled beneath dozens of animals’ hooves. A successful Reflex save halves this damage.

If the stampede’s path would put it in an obviously dangerous area (such as over a cliff or through a fire) or force it to move through a solid barrier, the herd stops at the obstacle and moves in a new randomly determined direction until it reaches another obstacle or the spell’s duration ends.