Pathfinder Codex

Slough

Transmutation [ Evil]

Available to

Classes Arcanist 5, Cleric 5, Occultist 4, Oracle 5, Psychic 5, Sorcerer 5, Spiritualist 4, Warpriest 5, Witch 5, Wizard 5
Casting Time
1 standard action
Components
V, S, M/DF (a pinch of dried skin flakes)
Range
medium (100 ft. + 10 ft./level)
Target
one living creature
Duration
instantaneous
Saving Throw
Fortitude negates
Spell Resistance
yes
The target takes 1d4 points of Constitution damage each round as its skin loosens and splits. Once it has taken 5 or more points of Constitution damage in this way, its skin falls off to reveal its musculature. The creature ceases taking Constitution damage, but takes a –4 penalty on saving throws against disease, pain effects, or poison, and on Charisma-based skill checks with the exception of Intimidate and Use Magic Device. The creature’s skin regrows rapidly—once its Constitution damage is fully healed, its skin becomes intact once again and the penalties end.