Sand Table
DivinationDivination spells enable you to learn secrets long forgotten, predict the future, find hidden things, and foil deceptive spells.
Many divination spells have cone-shaped areas. These move with you and extend in the direction you choose. The cone defines the area that you can sweep each round. If you study the same area for multiple rounds, you can often gain additional information, as noted in the descriptive text for the spell.
PFS Legal
Available to
- Casting Time
- 10 minutesMost spells take 1 standard action; others list 1 round, 1 minute, or more, or use a swift or immediate action.Full rule on Archives of Nethys ↗
- Components
- V, S, M (handful of sand)V (Verbal): A spoken incantation; you must be able to speak in a strong voice. A silence effect or a gag spoils it, and being deafened risks failure.S (Somatic): A precise movement of the hand; you must have at least one hand free to perform it.M (Material): One or more physical substances consumed by the casting. Cost is negligible — covered by your spell component pouch — unless a gp value is listed.Full rule on Archives of Nethys ↗
- Range
- see textHow far the spell reaches. Close = 25 ft + 5 ft/2 levels; Medium = 100 ft + 10 ft/level; Long = 400 ft + 40 ft/level. Personal = yourself; Touch = a creature or object you touch.Full rule on Archives of Nethys ↗
- Duration
- 1 hour/level (D)How long it lasts. Instantaneous resolves at once; Concentration lasts while you keep focusing; Permanent lasts until dispelled. A trailing "(D)" means you can dismiss it as a standard action.Full rule on Archives of Nethys ↗
- Saving Throw
- noneIf a save is allowed, the target rolls Fortitude, Reflex, or Will: the result negates, gives partial, half, or no effect. "harmless" lets a willing target decline. Save DC = 10 + spell level + your casting ability modifier.Full rule on Archives of Nethys ↗
- Spell Resistance
- noWhether a creature's spell resistance can block the spell (Yes/No). For "harmless" spells a willing creature may lower its SR to be affected.Full rule on Archives of Nethys ↗
Sand table allows you to create a scale model of the battlefield surrounding your position, showing numbers of troops, their relative positions, and their movement as if you were observing from a great height overhead (1,000 feet up). You cast the spell upon a table or other flat surface and cause the model to appear upon a 5-foot-by-5-foot section of that table or surface. It reflects accurate terrain and topography, though it doesn’t identify fine topographical features or concealed or hidden topography. It also indicates all normally visible Small or larger creatures within the area of effect, but it doesn’t provide identifying characteristics of those creatures; each creature appears as an indistinct speck, under 1 millimeter in each dimension.
The spell marks obvious war camps and contingents of troops with a symbol of their banner (if they openly carry such a symbol). The spell provides a snapshot of the topography and creature locations when cast; it doesn’t adjust for changes that occur during the duration. The table shows the land surrounding itself up to a 1-mile radius from the surface. The sand table does not reveal invisible or incorporeal creatures, nor does it include creatures that are underground, indoors, submerged below the surface of water, below a tree line or other source of cover from above, or flying above 1,000 feet in the air. Those looking at the table can spot Small and larger creatures that are using Stealth to hide, but they take a –10 penalty on their Perception checks because of the size of the models.
Once the spell has been cast, if anything moves or shakes the surface upon which it was placed, the spell ends instantly.
The spell marks obvious war camps and contingents of troops with a symbol of their banner (if they openly carry such a symbol). The spell provides a snapshot of the topography and creature locations when cast; it doesn’t adjust for changes that occur during the duration. The table shows the land surrounding itself up to a 1-mile radius from the surface. The sand table does not reveal invisible or incorporeal creatures, nor does it include creatures that are underground, indoors, submerged below the surface of water, below a tree line or other source of cover from above, or flying above 1,000 feet in the air. Those looking at the table can spot Small and larger creatures that are using Stealth to hide, but they take a –10 penalty on their Perception checks because of the size of the models.
Once the spell has been cast, if anything moves or shakes the surface upon which it was placed, the spell ends instantly.