Pathfinder Codex

Resinous Skin

Transmutation

PFS Legal

Available to

Classes Alchemist 3, Arcanist 3, Bloodrager 3, Druid 3, Hunter 3, Investigator 3, Psychic 3, Red Mantis Assassin 3, Sorcerer 3, Wizard 3
Casting Time
1 standard action
Components
V, S
Range
personal
Target
you
Duration
10 minutes/level
Saving Throw
see text
Spell Resistance
no
You coat your body with a resinous substance, protecting you from attacks and binding weapons that strike you. You gain DR 5/piercing, as well as a +4 circumstance bonus to your CMD against disarm attempts and on saving throws against effects that cause you to drop something you are holding. Additionally, you gain a +2 circumstance bonus on combat maneuver checks to initiate a grapple, maintain a grapple, and pin a foe. Any enemy you grapple takes a –2 penalty on attempts to break the grapple and to escape the grapple using Escape Artist. Any weapon, that strikes you becomes stuck unless its wielder succeeds at a Reflex saving throw. Such a weapon can be pulled free of you only with a successful Strength check (DC = your saving throw DC for this spell). This spell has no effect on unarmed strikes or natural weapons.