Psychic Image
IllusionIllusion spells deceive the senses or minds of others. They cause people to see things that are not there, not see things that are there, hear phantom noises, or remember things that never happened. ( ShadowA shadow spell creates something that is partially real from extradimensional energy. Such illusions can have real effects. Damage dealt by a shadow illusion is real.)
PFS Legal
Available to
Classes
Psychic 9
- Casting Time
- 1 standard actionMost spells take 1 standard action; others list 1 round, 1 minute, or more, or use a swift or immediate action.Full rule on Archives of Nethys ↗
- Components
- VV (Verbal): A spoken incantation; you must be able to speak in a strong voice. A silence effect or a gag spoils it, and being deafened risks failure.Full rule on Archives of Nethys ↗
- Range
- long (400 ft. + 40 ft./level)How far the spell reaches. Close = 25 ft + 5 ft/2 levels; Medium = 100 ft + 10 ft/level; Long = 400 ft + 40 ft/level. Personal = yourself; Touch = a creature or object you touch.Full rule on Archives of Nethys ↗
- Effect
- one shadow duplicateHow the spell is aimed: a Target (specific creatures or objects), an Effect it creates (e.g. a wall or a summoned creature), or an Area shape (burst, cone, line, and so on). Some areas are shapeable. "Target or Area" means the spell uses either, at your choice.Full rule on Archives of Nethys ↗
- Duration
- 1 round/level (D)How long it lasts. Instantaneous resolves at once; Concentration lasts while you keep focusing; Permanent lasts until dispelled. A trailing "(D)" means you can dismiss it as a standard action.Full rule on Archives of Nethys ↗
- Saving Throw
- Will disbelief (if interacted with)If a save is allowed, the target rolls Fortitude, Reflex, or Will: the result negates, gives partial, half, or no effect. "harmless" lets a willing target decline. Save DC = 10 + spell level + your casting ability modifier.Full rule on Archives of Nethys ↗
- Spell Resistance
- yesWhether a creature's spell resistance can block the spell (Yes/No). For "harmless" spells a willing creature may lower its SR to be affected.Full rule on Archives of Nethys ↗
You envelop your consciousness in a quasi-real image of yourself. Your psychic image looks, sounds, and smells like you, but is intangible. While your mind occupies the image, you control it as though it were your own body, but you cannot directly affect physical objects. Your image moves with a fly speed of 60 feet and perfect maneuverability. Your senses perceive only what the image can see and hear while occupying it, and your own body is considered blind, deaf, and helpless. You can switch between the image and your body as a swift action. While your mind is in your body, the image is similarly helpless.
Your image can pass through solid objects as though you are incorporeal. It cannot go farther into a solid object than your space (5 feet for a Small or Medium creature). It can’t be damaged by most attacks or effects, whether or not they affect incorporeal creatures. However, mind-affecting effects targeted against or affecting your psychic image have their full effect on you whenever your mind occupies it.
If you desire, you can cast any psychic spell or spell-like ability with a range of touch or greater while your mind occupies your image. You can’t cast non-psychic spells through the image, even if you possess them. The psychic image can cast only psychic illusion spells on itself. The spells affect other targets normally, despite originating from the psychic image.
Objects are affected by the psychic image as if they had succeeded at their Will saves. You need not maintain line of effect to your psychic image, but if you cross into another plane even for an instant, such as via blink, dimension door, or similar spells, the spell ends.
Your image can pass through solid objects as though you are incorporeal. It cannot go farther into a solid object than your space (5 feet for a Small or Medium creature). It can’t be damaged by most attacks or effects, whether or not they affect incorporeal creatures. However, mind-affecting effects targeted against or affecting your psychic image have their full effect on you whenever your mind occupies it.
If you desire, you can cast any psychic spell or spell-like ability with a range of touch or greater while your mind occupies your image. You can’t cast non-psychic spells through the image, even if you possess them. The psychic image can cast only psychic illusion spells on itself. The spells affect other targets normally, despite originating from the psychic image.
Objects are affected by the psychic image as if they had succeeded at their Will saves. You need not maintain line of effect to your psychic image, but if you cross into another plane even for an instant, such as via blink, dimension door, or similar spells, the spell ends.