Pathfinder Codex

Node of Blasting

Abjuration [ Mind-Affecting]

PFS Legal

Available to

Classes Medium 3, Mesmerist 3, Occultist 2, Psychic 3
Casting Time
1 standard action
Components
V
Range
touch
Target
one touched object weighing no more than 10 lbs.
Duration
permanent until discharged (D)
Saving Throw
Will partial, see text
Spell Resistance
no
You imbue an object with psychic energy. The node of blasting unleashes a mental blast when a creature with a mind touches the object, dealing 6d6 points of damage to the creature touching the object and causing the creature to be staggered for 1 minute. A successful saving throw halves the damage and negates the staggered condition.

Magic traps such as node of blasting are hard to detect and disable. A character with the trapfinding class feature can use Disable Device to thwart node of blasting. The DCs to find a node of blasting using Perception and to disable it using Disable Device are both equal to 25 + the spell’s level. Additionally, a creature with the read aura occult skill unlock (see page 197) can attempt the same Perception check to notice a node of blasting.