Pathfinder Codex

Mythic Walk through Space Mythic

Conjuration ( Teleportation)

Available to

Classes Alchemist 6, Arcanist 7, Investigator 6, Magus 6, Psychic 7, Sorcerer 7, Summoner 6, Witch 7, Wizard 7
Casting Time
1 standard action
Components
V, S, M (a wren’s egg)
Range
personal
Target
you
Duration
1 round/level
When under the effects of this spell, you can teleport up to 30 feet as a move action. You must end this movement in an unoccupied space that you can stand on within line of sight. Alternatively, you can spend a move action to teleport to a standing position from lying prone. Teleporting does not provoke attacks of opportunity.

Mythic variant: You can teleport as either a move action or a swift action, but never more than once per round. If you expend a move action and a swift action, you may teleport up to 60 feet.

Variants