Pathfinder Codex

Mythic Vermin Shape I Mythic

Transmutation ( Polymorph)

Available to

Classes Alchemist 4, Arcanist 4, Bloodrager 4, Druid 3, Hunter 3, Investigator 4, Magus 4, Red Mantis Assassin 4, Sorcerer 4, Witch 3, Wizard 4
Casting Time
1 standard action
Components
V, S, M (a piece of the creature whose form you plan to assume)
Range
personal
Target
you
Duration
1 minute/level
When you cast this spell, you assume the form of any Small or Medium creature of the vermin type. If the form you assume has any of the following abilities, you gain the listed ability: climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, darkvision 60 feet, low-light vision, scent, and lunge. You don’t gain full immunity to mind-affecting effects, but you do gain a +2 resistance bonus on all saving throws against such effects.

Small vermin: If you take the form of a Small vermin, you gain a +2 size bonus to your Dexterity and a +2 natural armor bonus.

Medium vermin: If you take the form of a Medium vermin, you gain a +2 size bonus to your Strength and a +3 natural armor bonus.

Mythic variant: Each mythic vermin shape spell must be learned individually, and you must know the respective non-mythic vermin shape spell to learn its mythic version. You don’t have to learn them in order, and aren’t required to know a lower-level mythic vermin shape spell before you learn a higher-level one (for example, you can learn mythic vermin shape II if you know vermin shape II, even if you don’t know mythic vermin shape I). Each mythic vermin shape spell adds the following benefits to its respective non-mythic version.

The spell’s bonuses to ability scores increase by 2, the natural armor bonus increases by 1, the ability score penalties decrease by 2 (minimum penalty of 0), and the resistance bonus on saving throws against mind-affecting effects increases by 2. Choose one natural attack type the vermin form has, such as bite or claws. The critical multiplier for this attack type increases by 1 (maximum ×4).

Augmented (2nd): If you expend two uses of mythic power, the ability score bonuses increase by an additional 2. During each casting of the spell, you can act as if you had the Natural Spell feat for 1 round a number of times equal to your tier. For example, if you are 2nd tier, you can use the Natural Spell feat for 2 rounds per casting of mythic vermin shape.

Variants