Pathfinder Codex

Mythic Protection from Good Mythic

Abjuration [ Evil]

Available to

Classes Adept 1, Antipaladin 1, Arcanist 1, Bloodrager 1, Cleric 1, Inquisitor 1, Medium 1, Oracle 1, Shaman 1, Sorcerer 1, Spiritualist 1, Summoner 1, Unchained Summoner 1, Warpriest 1, Wizard 1
Domains Evil 1, Purity 1
Casting Time
1 standard action
Components
V, S, M/DF
Range
touch
Target
creature touched
Duration
1 min./level (D)
Saving Throw
Will negates (harmless)
Spell Resistance
no; see text
This spell functions like protection from evil, except that the deflection and resistance bonuses apply to attacks made by good creatures. The target receives a new saving throw against control by good creatures and good summoned creatures cannot touch the target.

Mythic variant: As mythic protection from evil, except against good creatures.

Variants