Pathfinder Codex

Mythic Boiling Blood Mythic

Transmutation

Available to

Classes Arcanist 2, Bard 2, Bloodrager 2, Cleric 2, Oracle 2, Psychic 2, Red Mantis Assassin 2, Skald 2, Sorcerer 2, Warpriest 2, Witch 2, Wizard 2
Casting Time
1 standard action
Components
V, S
Range
medium (100 ft. + 10 ft./level)
Target
one creature per three levels, no two of which may be more than 30 ft. apart
Duration
concentration + 1 round/level (D)
Saving Throw
Fortitude negates (see text)
Spell Resistance
yes
The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point of fire damage per round. This spell has no effect on creatures that don’t have blood.

If a target has the orc subtype, it doesn’t take fire damage and instead gains a +2 morale bonus to Strength.

Mythic variant: A target that fails its save takes 1d3 points of fire damage per round. If a target has the orc subtype, it also gains fire resistance 5.

Augmented: If you expend two uses of mythic power, you can affect allies as though they had the orc subtype.

Variants