Pathfinder Codex

Mythic Battle Trance Mythic

Enchantment ( Compulsion) [ Emotion, Mind-Affecting]

Available to

Classes Alchemist 3, Antipaladin 3, Cleric 4, Hunter 3, Inquisitor 3, Investigator 3, Oracle 4, Ranger 3, Warpriest 4, Witch 4
Casting Time
1 standard action
Components
V, S
Range
personal
Target
you
Duration
1 minute/level
You are transformed into a single-minded force of destruction. You gain the ferocity monster special ability, a number of temporary hit points equal to 1d6 + your caster level (maximum +10), and a +4 morale bonus on saving throws against mind-affecting effects. You cannot use the withdraw action or willingly move away from a creature that has attacked you.

When you use this spell, you immediately take 4 points of Intelligence damage. You must make a DC 20 concentration check to cast spells, and all other concentration checks to cast spells have a –5 penalty.

Mythic variant: The number of temporary hit points you gain increases to 2d6 + your caster level (maximum +10) + your tier. The morale bonus on saving throws against mind-affecting effects increases to +6.

Augmented (5th): If you expend two uses of mythic power, you gain a +4 morale bonus to Strength, immunity to nonmythic mind-affecting effects, and DR 5/epic.

Variants