Genius Avaricious
Conjuration
A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear f loating in an empty space. It must arrive in an open location on a surface capable of supporting it.
The creature or object must appear within the spell's range, but it does not have to remain within the range.
Available to
- Casting Time
- 10 minutesMost spells take 1 standard action; others list 1 round, 1 minute, or more, or use a swift or immediate action.Full rule on Archives of Nethys ↗
- Components
- V, S, M (valuable offerings; see text), F (one gold coin)V (Verbal): A spoken incantation; you must be able to speak in a strong voice. A silence effect or a gag spoils it, and being deafened risks failure.S (Somatic): A precise movement of the hand; you must have at least one hand free to perform it.M (Material): One or more physical substances consumed by the casting. Cost is negligible — covered by your spell component pouch — unless a gp value is listed.F (Focus): A prop used during casting but, unlike a material component, not consumed — it can be reused. Negligible cost unless a price is given.Full rule on Archives of Nethys ↗
- Range
- touchHow far the spell reaches. Close = 25 ft + 5 ft/2 levels; Medium = 100 ft + 10 ft/level; Long = 400 ft + 40 ft/level. Personal = yourself; Touch = a creature or object you touch.Full rule on Archives of Nethys ↗
- Effect
- a vestige of the archdevil Mammon imbues a coin with a negotiable degree of powerHow the spell is aimed: a Target (specific creatures or objects), an Effect it creates (e.g. a wall or a summoned creature), or an Area shape (burst, cone, line, and so on). Some areas are shapeable. "Target or Area" means the spell uses either, at your choice.Full rule on Archives of Nethys ↗
- Duration
- instantaneous (see text)How long it lasts. Instantaneous resolves at once; Concentration lasts while you keep focusing; Permanent lasts until dispelled. A trailing "(D)" means you can dismiss it as a standard action.Full rule on Archives of Nethys ↗
- Saving Throw
- noneIf a save is allowed, the target rolls Fortitude, Reflex, or Will: the result negates, gives partial, half, or no effect. "harmless" lets a willing target decline. Save DC = 10 + spell level + your casting ability modifier.Full rule on Archives of Nethys ↗
- Spell Resistance
- noWhether a creature's spell resistance can block the spell (Yes/No). For "harmless" spells a willing creature may lower its SR to be affected.Full rule on Archives of Nethys ↗
Corrupted Coin: Making a sacrifice worth 1,500 gp corrupts the focus into a “lucky” or “unlucky” coin as per the caster’s will for 1 month. Any creature that bears the coin gains a bonus or penalty (decided by the caster at the time of casting) on all Appraise, Bluff, Craft, and Profession checks. This bonus or penalty is equal to 1 per 3 caster levels (maximum +5 at 15th level). In addition, the coin can produce an effect similar to the spell augury once per day—its flip producing a weal (heads), woe (tails), or nothing result (landing on the edge). Potentially unknown to the bearer (if different from the caster), the caster can telepathically hear any question asked of the coin and, as a free action, influence the result as he chooses.
Mammon’s Mantle: Making a sacrifice worth 3,000 gp transforms the coin into a kind of infernal aegis for any who swallow the coin. Upon ingesting the coin, the target gains a bonus to Charisma equal to +1 per 3 caster levels (maximum +5 at 15th level). The bearer’s blood also takes on a hue like liquid gold and runs slowly, granting him immunity to poison, disease, and aging effects, and causing him to automatically stabilize if reduced to fewer than 0 hit points. Additionally, the bearer can eat gold to heal himself, regaining 1 hit point for every 20 gold pieces he consumes (materials other than gold provide no benefit). The coin’s effects last for 1 day per caster level.
Gold Guardian: Making a sacrifice worth 6,000 gp allows the focus coin to animate nearby coins. When cast into a pile of 100,000 coins, an animate hoard (see Pathfinder #30: The Twice-Damned Prince pg. 68) forms under the control of the caster. The guardian serves for 1 month. After this month, coins begin disappearing from the guardian at a rate of 100 gp per day, reducing the creature’s hit points by 1 per day. When the guardian’s hit points reach 0, the guardian collapses and the focus coin is destroyed. Coins lost from the guardian can be replaced, restoring any lost hit points.
In addition to the effects of any of these offerings, should the focus coin be swallowed, any being sired or conceived by the creature while the magic is in effect is born as a tiefling (bearing an indirect relation to Mammon himself ).