Pathfinder Codex

Frosty Aura

Transmutation [ Cold]

Available to

Classes Arcanist 4, Bloodrager 4, Cleric 4, Magus 4, Oracle 4, Shaman 4, Sorcerer 4, Summoner 4, Unchained Summoner 4, Warpriest 4, Witch 4, Wizard 4
Casting Time
1 standard action
Components
V, S, M/DF (a chunk of ice or a few drops of water melted from glacier ice)
Range
personal
Target
you (see text)
Duration
1 minute/level
Saving Throw
none (harmless, see text)
Spell Resistance
no (harmless, see text)
The spell allows you to channel cold into your very being. If you don’t already have the cold subtype, this spell grants you the cold subtype. If you already have the cold subtype, you instead channel the frost from your being outward, creating a 10-footradius aura of cold centered on you. Creatures who enter or end their turns in the aura must succeed at a Fortitude saving throw or take 1d8 points of cold damage.

Multiple castings of this spell stack; you can cast it once on yourself to gain the cold subtype, then again to manifest the aura of frost around you.