Contact Entity II
EvocationEvocation spells manipulate magical energy or tap an unseen source of power to produce a desired end. In effect, an evocation draws upon magic to create something out of nothing. Many of these spells produce spectacular effects, and evocation spells can deal large amounts of damage.
Available to
- Casting Time
- 1 minuteMost spells take 1 standard action; others list 1 round, 1 minute, or more, or use a swift or immediate action.Full rule on Archives of Nethys ↗
- Components
- V, S, M (see text)V (Verbal): A spoken incantation; you must be able to speak in a strong voice. A silence effect or a gag spoils it, and being deafened risks failure.S (Somatic): A precise movement of the hand; you must have at least one hand free to perform it.M (Material): One or more physical substances consumed by the casting. Cost is negligible — covered by your spell component pouch — unless a gp value is listed.Full rule on Archives of Nethys ↗
- Range
- 200 milesHow far the spell reaches. Close = 25 ft + 5 ft/2 levels; Medium = 100 ft + 10 ft/level; Long = 400 ft + 40 ft/level. Personal = yourself; Touch = a creature or object you touch.Full rule on Archives of Nethys ↗
- Target
- up to 20 entities of 12 HD or fewerHow the spell is aimed: a Target (specific creatures or objects), an Effect it creates (e.g. a wall or a summoned creature), or an Area shape (burst, cone, line, and so on). Some areas are shapeable. "Target or Area" means the spell uses either, at your choice.Full rule on Archives of Nethys ↗
- Duration
- instantaneousHow long it lasts. Instantaneous resolves at once; Concentration lasts while you keep focusing; Permanent lasts until dispelled. A trailing "(D)" means you can dismiss it as a standard action.Full rule on Archives of Nethys ↗
This spell functions like contact entity I, except that you can contact creatures from the contact entity II list, and as noted above.
| Creature | Material Component |
|---|---|
| Colour out of space | Shard of a meteorite |
| Denizen of Leng | Painting of a memory from a dream worth 1,000 gp |
| Elder thing | Magic item or piece of technology worth 2,000 gp |
| Hound of Tindalos | Exotic, trance-inducing elixir worth 500 gp |
| Leng ghoul | Skull of a dead scholar |
| Mi-go | Fresh brains of an intelligent creature [evil] |
| Neh-thalggu | Vial of cerebrospinal fluid from a creature that still lives [chaotic, evil] |
| Rhu-chalik | Brain of a creature that had 16 Int or higher [evil] |
| Shantak | A shard of rock harvested from another world [chaotic] |
| Yangethe | Scroll of an emotion spell of 4th level or higher |
Variants
-
Contact Entity I
- Contact Entity II
- Contact Entity III
- Contact Entity IV