Commune with Texts
DivinationDivination spells enable you to learn secrets long forgotten, predict the future, find hidden things, and foil deceptive spells.
Many divination spells have cone-shaped areas. These move with you and extend in the direction you choose. The cone defines the area that you can sweep each round. If you study the same area for multiple rounds, you can often gain additional information, as noted in the descriptive text for the spell.
PFS Legal
Available to
- Casting Time
- 1 minuteMost spells take 1 standard action; others list 1 round, 1 minute, or more, or use a swift or immediate action.Full rule on Archives of Nethys ↗
- Components
- V, S, M (incense worth 250 gp)V (Verbal): A spoken incantation; you must be able to speak in a strong voice. A silence effect or a gag spoils it, and being deafened risks failure.S (Somatic): A precise movement of the hand; you must have at least one hand free to perform it.M (Material): One or more physical substances consumed by the casting. Cost is negligible — covered by your spell component pouch — unless a gp value is listed.Full rule on Archives of Nethys ↗
- Range
- close (25 ft. + 5 ft./2 levels)How far the spell reaches. Close = 25 ft + 5 ft/2 levels; Medium = 100 ft + 10 ft/level; Long = 400 ft + 40 ft/level. Personal = yourself; Touch = a creature or object you touch.Full rule on Archives of Nethys ↗
- Target
- a collection of textsHow the spell is aimed: a Target (specific creatures or objects), an Effect it creates (e.g. a wall or a summoned creature), or an Area shape (burst, cone, line, and so on). Some areas are shapeable. "Target or Area" means the spell uses either, at your choice.Full rule on Archives of Nethys ↗
- Duration
- 1 hour/levelHow long it lasts. Instantaneous resolves at once; Concentration lasts while you keep focusing; Permanent lasts until dispelled. A trailing "(D)" means you can dismiss it as a standard action.Full rule on Archives of Nethys ↗
You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls, or other texts. During the spell’s duration, you can search the texts and immediately find the most relevant information regarding any topic the collection holds, potentially including singling out spellbooks or scrolls containing individual or particular types of spells. You can attempt Knowledge checks related to the collection’s topics as if you were trained in those skills, and you know whether the collection contains any information about which you failed a Knowledge check in the past 24 hours. The bonus on Knowledge checks granted by the collection of texts (if any) increases by 2.
Additionally, you always deplete the maximum number of knowledge points from a library whenever you succeed at a Research check (Pathfinder RPG Ultimate Intrigue 148) using the target texts while this spell is in effect, even if completing the Research check takes longer than this spell lasts. Once during the duration of this spell, for a number of minutes equal to your caster level, you can also speak with the texts about anyone who has read or handled them previously, as per stone tell.
Additionally, you always deplete the maximum number of knowledge points from a library whenever you succeed at a Research check (Pathfinder RPG Ultimate Intrigue 148) using the target texts while this spell is in effect, even if completing the Research check takes longer than this spell lasts. Once during the duration of this spell, for a number of minutes equal to your caster level, you can also speak with the texts about anyone who has read or handled them previously, as per stone tell.