Bestow Planar Infusion I
EvocationEvocation spells manipulate magical energy or tap an unseen source of power to produce a desired end. In effect, an evocation draws upon magic to create something out of nothing. Many of these spells produce spectacular effects, and evocation spells can deal large amounts of damage.
PFS Legal
Available to
- Casting Time
- 1 standard actionMost spells take 1 standard action; others list 1 round, 1 minute, or more, or use a swift or immediate action.Full rule on Archives of Nethys ↗
- Components
- V, SV (Verbal): A spoken incantation; you must be able to speak in a strong voice. A silence effect or a gag spoils it, and being deafened risks failure.S (Somatic): A precise movement of the hand; you must have at least one hand free to perform it.Full rule on Archives of Nethys ↗
- Range
- touchHow far the spell reaches. Close = 25 ft + 5 ft/2 levels; Medium = 100 ft + 10 ft/level; Long = 400 ft + 40 ft/level. Personal = yourself; Touch = a creature or object you touch.Full rule on Archives of Nethys ↗
- Target
- creature touchedHow the spell is aimed: a Target (specific creatures or objects), an Effect it creates (e.g. a wall or a summoned creature), or an Area shape (burst, cone, line, and so on). Some areas are shapeable. "Target or Area" means the spell uses either, at your choice.Full rule on Archives of Nethys ↗
- Duration
- 1 hour/levelHow long it lasts. Instantaneous resolves at once; Concentration lasts while you keep focusing; Permanent lasts until dispelled. A trailing "(D)" means you can dismiss it as a standard action.Full rule on Archives of Nethys ↗
- Saving Throw
- Fortitude negates (harmless)If a save is allowed, the target rolls Fortitude, Reflex, or Will: the result negates, gives partial, half, or no effect. "harmless" lets a willing target decline. Save DC = 10 + spell level + your casting ability modifier.Full rule on Archives of Nethys ↗
- Spell Resistance
- yesWhether a creature's spell resistance can block the spell (Yes/No). For "harmless" spells a willing creature may lower its SR to be affected.Full rule on Archives of Nethys ↗
This spell draws upon the latent planar energy of the caster’s surroundings, allowing her to temporarily infuse a creature with the plane’s power. The touched creature gains that plane’s basic infusion for the spell’s duration. This spell has no effect if cast on the Material Plane, and it ends as soon as the spell’s target leaves the plane with which it has been infused. Details on planar infusions can be found in each plane’s Infusion section (listed here).
Once a creature gains the benefits of bestow planar infusion I, it remains attuned to that plane for 24 hours. Additional castings of bestow planar infusion I during this time bestow the same infusion that was granted by the initial casting that day. Planar infusions that can be used a limited number of times per day are not refreshed by multiple castings of bestow planar infusion I.
Once a creature gains the benefits of bestow planar infusion I, it remains attuned to that plane for 24 hours. Additional castings of bestow planar infusion I during this time bestow the same infusion that was granted by the initial casting that day. Planar infusions that can be used a limited number of times per day are not refreshed by multiple castings of bestow planar infusion I.
Variants
- Bestow Planar Infusion I