Pathfinder Codex

Aquatic Cavalry

Conjuration ( Summoning)

PFS Legal

Available to

Classes Antipaladin 2, Druid 2, Hunter 2, Paladin 2, Ranger 2, Shaman 2, Summoner 2, Unchained Summoner 2
Casting Time
1 round
Components
V, S, DF
Range
medium (100 ft. + 10 ft./level)
Effect
1 hippocampus plus 1 hippocampus/3 caster levels
Duration
1 hour/level (D)
Saving Throw
none
Spell Resistance
no
You summon a school of hippocampi (one plus one per 3 caster levels, to a maximum of six at 15th level) to serve as combat-trained mounts. The hippocampi avoid combat if possible but defend themselves if attacked. If any hippocampus attacks, the remaining duration of the spell changes from 1 hour per level to 1 round per level (so if a full 4 hours remained, the hippocampi last for only 4 more rounds).