Pathfinder Codex

Align Weapon

Transmutation

PFS Legal

Available to

Classes Cleric 2, Inquisitor 2, Oracle 2, Warpriest 2
Domains Chaos 2 (chaos only) , Demodand 2 (chaos or evil only) , Evil 2 (evil only) , Good 2 (good only) , Law 2 (law only)
Casting Time
1 standard action
Components
V, S, DF
Range
touch
Target
weapon touched or 50 projectiles (all of which must be together at the time of casting)
Duration
1 min./level
Saving Throw
Will negates (harmless, object)
Spell Resistance
yes (harmless, object)
Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is aligned can bypass the damage reduction of certain creatures. This spell has no effect on a weapon that already has an alignment.

You can't cast this spell on a natural weapon, such as an unarmed strike. When you make a weapon chaotic, evil, good, or lawful, align weapon is a chaotic, evil, good, or lawful spell, respectively.

Variants