Pathfinder Codex

Fugue of Oblivion

Enchantment ( Compulsion)

Ritual Level 6

Casting Time
6 hours
Components
V, S, F (a receptacle urn worth at least 1,000 gp per level to be stolen; see below), SC (up to 4)
Range
close
Target
one living creature
Duration
instantaneous; see text
Saving Throw
Will negates
Spell Resistance
yes

Skill Checks

SkillDCSuccesses
Bluff353
Heal353

Backlash

The primary caster can’t form short-term memories for the next 24 hours.

Failure

The primary caster must succeed at a Will save or suffer the effects of the amnesia greater madness (see page 182). The amnesia lasts until removed, but can’t be removed, even by magic, until 2d6 days have passed.

Description

The casters weave the target’s name into a chant of nonsense rhyming stories for 6 hours, as they slowly extract the target’s memories into the urn as a purple mist. The target loses all but the first class level she ever gained (if any; this ritual doesn’t affect racial hit dice), immediately reducing or removing all level-dependent abilities as if the target were a 1st-level character. In addition to the loss of her class levels, the target suffers from total amnesia of the time in which she accrued those levels. The target can gain experience and accrue new levels, though she must adhere to all the same decisions she made previously with her missing levels (class, archetype, skills, feats, and so on), even if she can’t explain why she now makes such decisions. In some cases, she might do so without meeting the requirements, such as if her amnesia blocked an alignment change and she gained levels in a class with an alignment restriction she no longer met; in this case, she would gain the abilities but retain only those she would have as an ex-member of the class. The rule that she must adhere to all previous decisions has one exception: if the target is a psychic, she can gain the amnesiac archetype as long as she could otherwise take it.

Destroying the receptacle instantly returns the lost levels to the target and reverses any amnesia. If the target became an amnesiac psychic, she loses the archetype as normal.