Vonymos
The Mourning Storm
PFS Legal
Pantheon
Vonymos is an agender psychopomp usher who embodies the grief felt following loss, and the consequences that result from that grief, both positive and negative. Vonymos tends to souls of mortals who were martyred, killed themselves, or fell victim to disasters.
- Alignment
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N
NeutralA neutral character is unusual in that she may have one of two distinct philosophies: she may be a person who is neutral because of distrust or apathy toward others, or one who wishes to have a truly neutral stance in the world and rejects extremism.
A neutral character could seem selfish or disinterested. She might be driven primarily by an acceptance of fate, and the most extreme followers of this alignment become hermits, hiding from the zealots of the world. Some neutral characters, however, strive openly for neutrality, and shun any act that veers too extremely toward any alignment. This type of neutral character prides herself on navigating her way between law and chaos, evil and good. She may have a fatalistic view in the face of nature and the fundamental power of night and day. - Areas of Concern
- Catastrophes, last stands, suicides
- Favored Weapon
- Scythe
- Symbol
- Hollow circle with three trailing lines curling clockwise from it
- Worshipers
- Bards, Counsellors, Crusaders, Mourners
- Worshipper Alignments
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NG
Neutral GoodA neutral good character is good, but not shackled by order. He sees good where he can, but knows evil can exist even in the most ordered place., LN
A neutral good character does anything he can, and works with anyone he can, for the greater good. Such a character is devoted to being good, and works in any way he can to achieve it. He may forgive an evil person if he thinks that person has reformed, and he believes that in everyone there is a little bit of good.Lawful NeutralA lawful neutral character admires order and tradition, or seeks to live by a code. He might fear chaos and disorder, and perhaps have good reason to do so from past experience. A lawful neutral person is not as concerned about who rules him so much as how secure he and his compatriots are, and finds great solace in the normality of society. Such a character may admire the strongest of leaders and punishments if they keep order, and he may support wars against other nations even if his own country is a brutal invader—his only concern is the rightness of the military action., N
A lawful neutral character who follows his own code never breaks it willingly, and may become a martyr to defend it.NeutralA neutral character is unusual in that she may have one of two distinct philosophies: she may be a person who is neutral because of distrust or apathy toward others, or one who wishes to have a truly neutral stance in the world and rejects extremism., CN
A neutral character could seem selfish or disinterested. She might be driven primarily by an acceptance of fate, and the most extreme followers of this alignment become hermits, hiding from the zealots of the world. Some neutral characters, however, strive openly for neutrality, and shun any act that veers too extremely toward any alignment. This type of neutral character prides herself on navigating her way between law and chaos, evil and good. She may have a fatalistic view in the face of nature and the fundamental power of night and day.Chaotic NeutralA chaotic neutral character values his own freedom and ability to make choices. He avoids authority and does not fear standing out or appearing different. In extreme cases, he may embrace a lifestyle entirely suited to himself— living in a cave near a city, becoming an artist, or otherwise challenging traditions. He never accepts anything at face value and makes up his own mind rather than blindly accepting what others tell him to do or think., NENeutral EvilMotivated by his own needs and wants, a neutral evil character is without conscience, acting only for self-gratification. He might surround himself with the trappings of cults and evil, but does so purely because it brings him closer to sin and wickedness. While a lawful evil person is inclined to bargain and a chaotic evil one to lash out, a neutral evil person is inclined only to look out for himself. In many ways, he epitomizes evil, since he has no clear loyalty to anything except absolute self-interest.
An extremist neutral evil character tends to be a loner, since he has either betrayed or slain those who came close to knowing him. - Realms
- Storm of Shards, Boneyard
Edicts
Aid the depressed, comfort the grieving, experience and act on intense emotions
Anathema
Attempt to regulate others' emotions, dismiss or mock a creature's suffering, surrender without a fight
Obedience
Spend 1 hour observing and recording the weather or another force beyond mortal control, or inspire a mourner to pour her pain into creation or action. Gain a +4 insight bonus on Craft or Perform checks.Boons
Monitor Obedience
Required feat: Monitor Obedience
None
Source: Concordance of Rivals
Cycle of Mourning (Sp)
Inspired Survivor (Ex)
You gain a +4 insight bonus on checks to resist or survive the effects of harsh weather, earthquakes, and other environmental disasters.
Inspiration in Loss (Su)
With a touch, you can dredge up powerful feelings of loss in other creatures. Three times per day as a standard action, you can touch an adjacent creature to cause it to become dazed by grief for 1 round. An unwilling target can resist this effect with a successful Will saving throw (DC = 10 + half your Hit Dice + your Charisma modifier). The following round, the target gains one of the following as a bonus feat for a number of rounds equal to half your Hit Dice: Combat Reflexes, Deadly Aim, Great Fortitude, Iron Will, or Power Attack. A target does not need to meet the normal prerequisites for this bonus feat. A target who succeeds at the saving throw against the initial daze effect does not gain a bonus feat.