Pathfinder Codex

Vonymos

The Mourning Storm

PFS Legal

Pantheon

Psychopomp Usher

Vonymos is an agender psychopomp usher who embodies the grief felt following loss, and the consequences that result from that grief, both positive and negative. Vonymos tends to souls of mortals who were martyred, killed themselves, or fell victim to disasters.

Alignment
N
Areas of Concern
Catastrophes, last stands, suicides
Favored Weapon
Scythe
Symbol
Hollow circle with three trailing lines curling clockwise from it
Worshipers
Bards, Counsellors, Crusaders, Mourners
Worshipper Alignments
NG , LN , N , CN , NE
Realms
Storm of Shards, Boneyard

Edicts

Aid the depressed, comfort the grieving, experience and act on intense emotions

Anathema

Attempt to regulate others' emotions, dismiss or mock a creature's suffering, surrender without a fight

Obedience

Spend 1 hour observing and recording the weather or another force beyond mortal control, or inspire a mourner to pour her pain into creation or action. Gain a +4 insight bonus on Craft or Perform checks.

Boons

Monitor Obedience

Required feat: Monitor Obedience

None

Source: Concordance of Rivals

Cycle of Mourning (Sp)
decompose corpse 3/day, calm emotions 2/day, or rage 1/day
Inspired Survivor (Ex)
You gain a +4 insight bonus on checks to resist or survive the effects of harsh weather, earthquakes, and other environmental disasters.
Inspiration in Loss (Su)
With a touch, you can dredge up powerful feelings of loss in other creatures. Three times per day as a standard action, you can touch an adjacent creature to cause it to become dazed by grief for 1 round. An unwilling target can resist this effect with a successful Will saving throw (DC = 10 + half your Hit Dice + your Charisma modifier). The following round, the target gains one of the following as a bonus feat for a number of rounds equal to half your Hit Dice: Combat Reflexes, Deadly Aim, Great Fortitude, Iron Will, or Power Attack. A target does not need to meet the normal prerequisites for this bonus feat. A target who succeeds at the saving throw against the initial daze effect does not gain a bonus feat.

Domains

Fire, Glory, Repose, Weather