The Lost Prince
The Melancholy Lord
PFS Legal
Pantheon
The Lost Prince, sometimes called the Melancholy Lord, is one of the Eldest, a divine fey creature of tremendous power said to be able to reshape the very fabric of the First World on a whim. In looks, he is gaunt; in nature, he is dour and morose; in attitude, he tries to maintain a neutrality in all matters.
- Alignment
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N
NeutralA neutral character is unusual in that she may have one of two distinct philosophies: she may be a person who is neutral because of distrust or apathy toward others, or one who wishes to have a truly neutral stance in the world and rejects extremism.
A neutral character could seem selfish or disinterested. She might be driven primarily by an acceptance of fate, and the most extreme followers of this alignment become hermits, hiding from the zealots of the world. Some neutral characters, however, strive openly for neutrality, and shun any act that veers too extremely toward any alignment. This type of neutral character prides herself on navigating her way between law and chaos, evil and good. She may have a fatalistic view in the face of nature and the fundamental power of night and day. - Areas of Concern
- Forgotten things, sadness, solitude
- Favored Weapon
- Quarterstaff
- Symbol
- Crumbling black stone tower
- Sacred Animals
- Raven
- Sacred Colors
- Black, gray
- Worshipers
- Depressed people, Hermits, Historians, Orphans
- Worshipper Alignments
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NG
Neutral GoodA neutral good character is good, but not shackled by order. He sees good where he can, but knows evil can exist even in the most ordered place., LN
A neutral good character does anything he can, and works with anyone he can, for the greater good. Such a character is devoted to being good, and works in any way he can to achieve it. He may forgive an evil person if he thinks that person has reformed, and he believes that in everyone there is a little bit of good.Lawful NeutralA lawful neutral character admires order and tradition, or seeks to live by a code. He might fear chaos and disorder, and perhaps have good reason to do so from past experience. A lawful neutral person is not as concerned about who rules him so much as how secure he and his compatriots are, and finds great solace in the normality of society. Such a character may admire the strongest of leaders and punishments if they keep order, and he may support wars against other nations even if his own country is a brutal invader—his only concern is the rightness of the military action., N
A lawful neutral character who follows his own code never breaks it willingly, and may become a martyr to defend it.NeutralA neutral character is unusual in that she may have one of two distinct philosophies: she may be a person who is neutral because of distrust or apathy toward others, or one who wishes to have a truly neutral stance in the world and rejects extremism., CN
A neutral character could seem selfish or disinterested. She might be driven primarily by an acceptance of fate, and the most extreme followers of this alignment become hermits, hiding from the zealots of the world. Some neutral characters, however, strive openly for neutrality, and shun any act that veers too extremely toward any alignment. This type of neutral character prides herself on navigating her way between law and chaos, evil and good. She may have a fatalistic view in the face of nature and the fundamental power of night and day.Chaotic NeutralA chaotic neutral character values his own freedom and ability to make choices. He avoids authority and does not fear standing out or appearing different. In extreme cases, he may embrace a lifestyle entirely suited to himself— living in a cave near a city, becoming an artist, or otherwise challenging traditions. He never accepts anything at face value and makes up his own mind rather than blindly accepting what others tell him to do or think., NENeutral EvilMotivated by his own needs and wants, a neutral evil character is without conscience, acting only for self-gratification. He might surround himself with the trappings of cults and evil, but does so purely because it brings him closer to sin and wickedness. While a lawful evil person is inclined to bargain and a chaotic evil one to lash out, a neutral evil person is inclined only to look out for himself. In many ways, he epitomizes evil, since he has no clear loyalty to anything except absolute self-interest.
An extremist neutral evil character tends to be a loner, since he has either betrayed or slain those who came close to knowing him. - Realms
- Crumbling Tower, First World
Edicts
Aid the depressed, wear somber clothing, maintain neutrality, ruminate on the past
Anathema
Abandon someone who has no family, take public credit for your good deeds
Obedience
Write down a memory on a piece of paper and then burn it. This must be a memory you’ve never used for this purpose or told anyone about. You gain a +4 sacred bonus to AC and CMD against attacks of opportunity provoked by moving out of a threatened space.Boons
Fey Obedience
Feysworn
Source: The First World, Realm of the Fey
PFS Legal
Knowledge of the Lost (Sp)
Forgetfulness (Sp)
Three times per day as a standard action, you can alter a creature’s memories as per modify memory, except that doing so takes only a standard action regardless of how much time is edited. By expending two uses of this ability at once, you can modify up to 1 hour of the creature’s memory; by expending all three uses at once, you can modify up to 1 day.
Absolute Solitude (Sp)
Once per day, you can cast imprisonment.
Domains
Knowledge, Madness, Nobility, Repose