Pathfinder Codex

The Lost Prince

The Melancholy Lord

PFS Legal

Pantheon

Eldest

The Lost Prince, sometimes called the Melancholy Lord, is one of the Eldest, a divine fey creature of tremendous power said to be able to reshape the very fabric of the First World on a whim. In looks, he is gaunt; in nature, he is dour and morose; in attitude, he tries to maintain a neutrality in all matters.

Alignment
N
Areas of Concern
Forgotten things, sadness, solitude
Favored Weapon
Quarterstaff
Symbol
Crumbling black stone tower
Sacred Animals
Raven
Sacred Colors
Black, gray
Worshipers
Depressed people, Hermits, Historians, Orphans
Worshipper Alignments
NG , LN , N , CN , NE
Realms
Crumbling Tower, First World

Edicts

Aid the depressed, wear somber clothing, maintain neutrality, ruminate on the past

Anathema

Abandon someone who has no family, take public credit for your good deeds

Obedience

Write down a memory on a piece of paper and then burn it. This must be a memory you’ve never used for this purpose or told anyone about. You gain a +4 sacred bonus to AC and CMD against attacks of opportunity provoked by moving out of a threatened space.

Boons

Fey Obedience

Required feat: Fey Obedience

Feysworn

Source: The First World, Realm of the Fey

PFS Legal

Knowledge of the Lost (Sp)
identify 3/day, locate object 2/day, or crushing despair 1/day
Forgetfulness (Sp)
Three times per day as a standard action, you can alter a creature’s memories as per modify memory, except that doing so takes only a standard action regardless of how much time is edited. By expending two uses of this ability at once, you can modify up to 1 hour of the creature’s memory; by expending all three uses at once, you can modify up to 1 day.
Absolute Solitude (Sp)
Once per day, you can cast imprisonment.

Domains

Knowledge, Madness, Nobility, Repose

Subdomains

Ancestors, Insanity, Martyr, Memory