Magrim
The Taskmaster
Note that all gods with favored weapons listed as hammer should read warhammer
Pantheon
Magrim is the demigod overseer of the dwarven afterlife who first taught the dwarves how to commune with their gods. He is responsible for restoring wracked souls to be ready to return to the Universe of mortals. Together with Angradd, Magrim watches over battles. Torag, creator of the mortal dwarven race, is his younger brother.
It is said that funerary offerings to him help the deceased find fulfilling work in the afterlife.
- Alignment
-
LN
Lawful NeutralA lawful neutral character admires order and tradition, or seeks to live by a code. He might fear chaos and disorder, and perhaps have good reason to do so from past experience. A lawful neutral person is not as concerned about who rules him so much as how secure he and his compatriots are, and finds great solace in the normality of society. Such a character may admire the strongest of leaders and punishments if they keep order, and he may support wars against other nations even if his own country is a brutal invader—his only concern is the rightness of the military action.
A lawful neutral character who follows his own code never breaks it willingly, and may become a martyr to defend it. - Nationalities
- Dwarf, Five Kings Mountains
- Areas of Concern
- Death, fate, underworld
- Favored Weapon
- warhammer
- Symbol
- Rune-carved cave entrance
- Sacred Animals
- Mole
- Sacred Colors
- Black, white
- Worshipers
- Dwarves
- Worshipper Alignments
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LG
Lawful GoodA lawful good character believes in honor. A code or faith that she has unshakable belief in likely guides her. She would rather die than betray that faith, and the most extreme followers of this alignment are willing (sometimes even happy) to become martyrs., LN
A lawful good character at the extreme end of the lawful-chaotic spectrum can seem pitiless. She may become obsessive about delivering justice, thinking nothing of dedicating herself to chasing a wicked dragon across the world or pursuing a devil into Hell. She can come across as a taskmaster, bent upon her aims without swerving, and may see others who are less committed as weak. Though she may seem austere, even harsh, she is always consistent, working from her doctrine or faith. Hers is a world of order, and she obeys superiors and finds it almost impossible to believe there’s any bad in them. She may be more easily duped by such imposters, but in the end she will see justice is done—by her own hand if necessary.Lawful NeutralA lawful neutral character admires order and tradition, or seeks to live by a code. He might fear chaos and disorder, and perhaps have good reason to do so from past experience. A lawful neutral person is not as concerned about who rules him so much as how secure he and his compatriots are, and finds great solace in the normality of society. Such a character may admire the strongest of leaders and punishments if they keep order, and he may support wars against other nations even if his own country is a brutal invader—his only concern is the rightness of the military action., N
A lawful neutral character who follows his own code never breaks it willingly, and may become a martyr to defend it.NeutralA neutral character is unusual in that she may have one of two distinct philosophies: she may be a person who is neutral because of distrust or apathy toward others, or one who wishes to have a truly neutral stance in the world and rejects extremism., LE
A neutral character could seem selfish or disinterested. She might be driven primarily by an acceptance of fate, and the most extreme followers of this alignment become hermits, hiding from the zealots of the world. Some neutral characters, however, strive openly for neutrality, and shun any act that veers too extremely toward any alignment. This type of neutral character prides herself on navigating her way between law and chaos, evil and good. She may have a fatalistic view in the face of nature and the fundamental power of night and day.Lawful EvilA lawful evil character goes about her business motivated by her own interests, but knows that ultimately order protects her. She seeks to achieve her own ends—but through order, not chaos. Even when boiling with anger, she is more likely to carefully plot vengeance than risk her own death through hasty actions. Sometimes that revenge will take years to happen, and that is acceptable.
A lawful evil character at the extreme end of the spectrum is zealous in her aims and will make any sacrifice to achieve them. Her twisted philosophy can make her paranoid of her closest followers, even family and friends. She stops at nothing to gain control, for only through control can she have peace. Yet even the most powerful and ordered society has its enemies, and to a lawful evil character only the destruction of those enemies can bring fulfillment.
Order is everything, at any cost. - Realms
- Magrim's Cloister, Heaven, and Runebarrow, Boneyard
- Centers of Worship
- Highhelm, Larrad, Janderhoff, Rolgrimmdur, Tar-Kazmukh, Undercroft
Edicts
Perfect a craft or trade, carve runes, destroy undead, aid others to completing unfinished tasks
Anathema
Treat graves irreverently, mistreat your tools, create undead, damage a soul
Obedience
Using a chisel and hammer, carve the rune for “repose” on a stone entryway or cave entrance. If no appropriate entryway is available, carve multiple runes on a stone surface, creating an arch of runes related to Magrim. These runes can be marked on a stone surface representative of some entryway or passage, such as the stone cover of a book of knowledge (representing the entrance to greater learning), or the first stone of a road leading to a new land. Once you have finished carving your runes, spend at least 10 minutes maintaining the tools you used for this obedience. Gain a +2 sacred or profane bonus on saving throws against necromancy spells and death effects. The type of bonus depends on your alignment—if you’re neither good nor evil, you must choose either sacred or profane the first time you perform your obedience, and this choice can’t be changed.Paladin Code
Magrim places order and unchanging dependability above benevolence, but as the keeper of the dwarven afterlife and patron of the dead, he also insists on respect and security for the tombs of his faithful and those buried in keeping with his teachings. Thus, a small number of holy warriors periodically arise from the ranks of his most devout agents to protect tombs from the ravages of undead and prevent the spread of undeath from interfering with their demigod’s goals. While all paladins of Magrim serve the demigod in their own way, each is also dedicated to this code.- The dead have earned their peace. I shall see them put to rest with respect, and do my utmost to keep their graves and tombs honored and undisturbed.
- Should some force or custom insist on treating the graves of the passed as anything other than a place of quiet memorial, I shall do all in my power to end this practice.
- The undead have stepped out of the natural order of life and death, and they threaten the sanctity of the grave. I shall seek to destroy them when possible, and keep them from the resting places of others.
- Rituals, magic, and tortures that damage the soul undo the work of the Taskmaster. I will destroy those who use these methods, and seek to repair those who have fallen victim to these crimes.
- Though I shall not do the work for them, I shall aid others in completing tasks that are important to them whenever it is possible and moral, so that they will not go to the grave with unfinished business.
Boons
Deific Obedience
Required feat: Deific Obedience
Evangelist
Source: Faiths of Golarion
PFS Legal
Rune Master (Sp)
Runes of Comprehension (Sp)
The Task Ahead (Su)
Exalted
Source: Faiths of Golarion
PFS Legal
Grave Watcher (Sp)
Rune of Measurement (Su)
Death Words (Su)
Sentinel
Source: Faiths of Golarion
PFS Legal
Lawgiver (Sp)
Endbringer (Su)
Soulforger (Sp)
Domains
Subdomains
Spells Requiring Worship
Unique Spell Rules
Source: Faiths of Golarion
PFS Legal
Cleric, Oracle, Warpriest
- Arcane Mark : can be prepared as a 0-level spell
- Disrupt Undead : can be prepared as a 0-level spell
- Symbol of Mirroring : can be prepared as a 2nd-level spell
- Brand, Greater : can be prepared as a 4th-level spell
- Firebrand : can be prepared as a 7th-level spell