Pathfinder Codex

Magdh

The Three

PFS Legal

Pantheon

Eldest

Magdh is one of the Eldest, a divine fey creature of tremendous power said to be able to reshape the very fabric of the First World on a whim. Magdh is a feminine demigod with three faces and takes the role of prophetess and seer amongst the Eldest; her skills of prophecy and in understanding fate seem to be great. She watches chains of events from origin and culmination and the tangled lines that form the ultimate fates of everything, and no one knows exactly about her goals or motivations.

Alignment
LN
Areas of Concern
Complexity, fate, triplets
Favored Weapon
Scythe
Symbol
Green three-pointed knot
Sacred Animals
Multi-headed animals
Sacred Colors
Blue, green
Worshipper Alignments
LG , LN , N , LE
Realms
Forest Pools, Evergrove, First World

Edicts

Use magic to read the future and understand fate

Anathema

Lie, share your divinations without payment (no matter how trivial)

Obedience

Paint two dots above each ear to represent Magdh’s three sets of eyes. Cast leaves, bones, or coins into a bowl of clear water, and attempt to divine meaning from the way they land. You gain a +4 bonus on Intelligence-based skill checks.

Boons

Fey Obedience

Required feat: Fey Obedience

Feysworn

Source: The First World, Realm of the Fey

PFS Legal

Secret Knowledge (Sp)
Sight Beyond Time (Su)
You constantly see a few moments down your own line of fate, and thus are never surprised or flat-footed. In addition, you gain a +2 insight bonus to AC and on Reflex saves.
Baleful Revelation (Sp)
You can cast prediction of failure once per day.

Domains

Knowledge, Law, Luck, Rune

Subdomains

Curse, Fate, Thought, Wards

Unique Spell Rules

Source: Legacy of the First World

PFS Legal

Cleric, Warpriest