Il'surrish
The Wanderer
PFS Legal
Pantheon
Il'surrish the Wanderer, sometimes styled Il'Surrish, is the itinerant, incorporeal, and gender-fluid protean lord of formlessness, loss of control, and potential.
- Alignment
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CN
Chaotic NeutralA chaotic neutral character values his own freedom and ability to make choices. He avoids authority and does not fear standing out or appearing different. In extreme cases, he may embrace a lifestyle entirely suited to himself— living in a cave near a city, becoming an artist, or otherwise challenging traditions. He never accepts anything at face value and makes up his own mind rather than blindly accepting what others tell him to do or think.
- Areas of Concern
- Formlessness, loss of control, potential
- Favored Weapon
- Unarmed strike
- Symbol
- Cerulean sphere dotted with stars
- Worshipers
- Artists, ganzis, martyrs, transmuters
- Worshipper Alignments
-
CG
Chaotic GoodA chaotic good character cherishes freedom and the right to make her own way. She might have her own ethics and philosophy, but is not rigidly held by them. She may try to do good each day, perhaps being kind to a stranger or giving money to those less fortunate, but does so purely out of joy. Such a character makes up her own mind up about what is good and right based upon truth and facts, but does not fool herself that evil acts are good. Her goodness is benevolent—perhaps occasionally blind, but always well meant., N
A chaotic good character can seem unpredictable, giving alms to an unfortunate outside a church but refusing to make a donation within. She trusts her instincts and could put more stock in the words of a beggar with kind eyes than the teachings of a harsh-looking bishop. She might rob from the rich and give to the poor, or spend lavishly for her own joy and that of her friends. In extreme cases, a chaotic good character may seem reckless in her benevolence.NeutralA neutral character is unusual in that she may have one of two distinct philosophies: she may be a person who is neutral because of distrust or apathy toward others, or one who wishes to have a truly neutral stance in the world and rejects extremism., CN
A neutral character could seem selfish or disinterested. She might be driven primarily by an acceptance of fate, and the most extreme followers of this alignment become hermits, hiding from the zealots of the world. Some neutral characters, however, strive openly for neutrality, and shun any act that veers too extremely toward any alignment. This type of neutral character prides herself on navigating her way between law and chaos, evil and good. She may have a fatalistic view in the face of nature and the fundamental power of night and day.Chaotic NeutralA chaotic neutral character values his own freedom and ability to make choices. He avoids authority and does not fear standing out or appearing different. In extreme cases, he may embrace a lifestyle entirely suited to himself— living in a cave near a city, becoming an artist, or otherwise challenging traditions. He never accepts anything at face value and makes up his own mind rather than blindly accepting what others tell him to do or think., CEChaotic EvilA chaotic evil character is driven entirely by her own anger and needs. She is thoughtless in her actions and acts on whims, regardless of the suffering it causes others.
In many ways, a chaotic evil character is pinned down by her inherent nature to be unpredictable. She is like a spreading fire, a coming storm, an untested sword blade. An extreme chaotic evil character tends to find similarly minded individuals to be with—not out of any need for company, but because there is a familiarity in this chaos, and she relishes the opportunity to be true to her nature with others who share that delight. - Realms
- Labyrinth of Light and Loss, Maelstrom
Edicts
Achieve and revel in formlessness, surrender to uncertainty, take risks
Anathema
Close off paths of action through slavish adherence to plans and commitments, become ruled by consequence
Obedience
Immerse yourself in flowing water, leaving only your mouth or nose above the surface, and whisper prayers as the current whisks you away, praying until you wash ashore. Gain a +4 sacred bonus to CMD and on saving throws against effects that impede movement.Boons
Monitor Obedience
Required feat: Monitor Obedience
None
Source: Concordance of Rivals
Wanderer's Grace (Sp)
Wanderer's Bane (Su)
Once per day, you can cause a creature within 30 feet of you to become paralyzed for 1d4+2 rounds. A target that succeeds at a Will save (DC = 10 + half your HD + your Charisma modifier) is instead dazed for 1 round.
Formlessness (Su)
Once per day for a number of rounds equal to your Hit Dice, you and your equipment take on a fluid consistency, glowing with an inner cerulean light. You gain DR 20/slashing, and your reach increases by 10 feet. In addition, you gain the compression universal monster ability and a fly speed of 60 feet (perfect). Finally, for the duration of the effect, you also gain the benefits of a cloak of chaos.