Pathfinder Codex

Hastur

The King in Yellow, Him Who is Not to be Named, The Unspeakable, Unnamed Lord

Pantheon

Great Old Ones

Hastur is one of the cyclopean entities known as the Great Old Ones. His religious symbol is a three-sided, tentacled device known as the Yellow Sign.

Worshipers have been known to plant enchantments on victims, steering them in subtle ways toward envisioning the Yellow Sign and putting their souls in jeopardy. Congregations of the faithful devote themselves to helping Hastur manifest his avatar, drawing forth his essence in chosen sacrifice. The unfortunate victim is then unleashed upon the world for the purpose of gathering mortals for Hastur's eldritch purposes.

Alignment
CE
Areas of Concern
Decadence, disorder, nihilism
Favored Weapon
Rapier
Symbol
The yellow sign
Sacred Colors
Yellow
Worshipers
Old Cults, lone lunatics
Worshipper Alignments
CN , NE , CE
Realms
Carcosa, Universe

Edicts

Spread Hastur's Yellow Sign, hide the true nature of your worship, promulgate the play The King in Yellow

Obedience

Spend an hour in absolute stillness, meditating in an area surrounded by rich furnishings and dressed in elegant and expensive clothing and jewelry. The total combined value of your clothing and the furnishings of the area within 30 feet of your meditation spot must be at least 1,000 gp per character level (magical items do not count in determining the overall value of your surroundings unless they are particularly ornate, in which case only the value over and above the item’s normal cost counts). Alternatively, you can perform this obedience in the presence of an active Yellow Sign. If you know them, you must silently recite lines from The King In Yellow as you meditate—otherwise, you can simply concentrate on nothingness. You gain a +4 profane bonus on all Perform checks.

Boons

Deific Obedience

Required feat: Deific Obedience

Evangelist

Source: Pathfinder #110: The Thrushmoor Terror

Words of Disorder (Sp)
lesser confusion 3/day, hideous laughter 2/day, or rage 1/day
Confusion Command (Su)
As a swift action, you can issue a verbal command to a single creature within 30 feet that is currently suffering from a confusion effect or a similar effect. This allows you to choose how that creature is affected on its turn that round.
Yellow Sign (Sp)
You gain the ability to cast Yellow Sign once per day as a spell-like ability.
Exalted

Source: Pathfinder #110: The Thrushmoor Terror

Decadent Grace (Sp)
No Mask! (Su)
You gain the change shape (alter self, any humanoid of your size) ability, which is usable once per day. Transforming back to your true form is a free action, but as you do so, the unsettling effect of this change causes all creatures within 20 feet to become shaken for 1d4 rounds if they fail a Will saving throw (DC = 10 + your Wisdom modifier + 1/2 your Hit Dice). If you make an initiative check in the same round that you assume your true form, you gain a +4 bonus on the initiative check.
Hedonist (Su)
As long as you wear fine clothing and jewelry worth at least 500 gp per character level (magic items do not count in determining this value), you gain a deflection bonus to your Armor Class equal to your Charisma modifier. This ability doesn’t function if you wear armor or carry a shield (including items that grant armor or shield bonuses).
Sentinel

Source: Pathfinder #110: The Thrushmoor Terror

All Things Must End (Sp)
doom 3/day, death knell 2/day, or bestow curse 1/day
Impossible Mind (Ex)
You are immune to confusion and insanity effects, save those created by Hastur or worshipers and servants of Hastur who have more Hit Dice than you.
Nihilist (Ex)
You are immune to death and petrification effects. In addition, once per day if you are targeted by a death or petrification effect of any level that targets you alone, you can choose to reflect that death effect back on its source as per spell turning.

Domains

Chaos, Evil, Rune, Void

Subdomains

Dark Tapestry, Language, Stars, Wards

Spells Requiring Worship

Yellow Sign

Unique Summon Rules

Source: Pathfinder #110: The Thrushmoor Terror

Unique Spell Rules

Source: Pathfinder #110: The Thrushmoor Terror

Cleric, Warpriest

  • Confusion : can be prepared as a 4th-level spell
  • Insanity : can be prepared as a 7th-level spell