Chaldira
The Calamitous Turn, Chaldira Zuzadlara (elves)
PFS Legal
Pantheon
Chaldira Zuzaristan is a plucky goddess of luck and mischief, and a close friend to Desna. She is especially revered as a halfling deity.
- Alignment
-
NG
Neutral GoodA neutral good character is good, but not shackled by order. He sees good where he can, but knows evil can exist even in the most ordered place.
A neutral good character does anything he can, and works with anyone he can, for the greater good. Such a character is devoted to being good, and works in any way he can to achieve it. He may forgive an evil person if he thinks that person has reformed, and he believes that in everyone there is a little bit of good. - Nationality
- Halfling
- Areas of Concern
- Battle, luck, mischief
- Favored Weapon
- Short sword
- Symbol
- Shortsword with 3 notches
- Sacred Animals
- Lizard
- Sacred Colors
- Green, red
- Worshipers
- Halflings
- Worshipper Alignments
-
LG
Lawful GoodA lawful good character believes in honor. A code or faith that she has unshakable belief in likely guides her. She would rather die than betray that faith, and the most extreme followers of this alignment are willing (sometimes even happy) to become martyrs., NG
A lawful good character at the extreme end of the lawful-chaotic spectrum can seem pitiless. She may become obsessive about delivering justice, thinking nothing of dedicating herself to chasing a wicked dragon across the world or pursuing a devil into Hell. She can come across as a taskmaster, bent upon her aims without swerving, and may see others who are less committed as weak. Though she may seem austere, even harsh, she is always consistent, working from her doctrine or faith. Hers is a world of order, and she obeys superiors and finds it almost impossible to believe there’s any bad in them. She may be more easily duped by such imposters, but in the end she will see justice is done—by her own hand if necessary.Neutral GoodA neutral good character is good, but not shackled by order. He sees good where he can, but knows evil can exist even in the most ordered place., CG
A neutral good character does anything he can, and works with anyone he can, for the greater good. Such a character is devoted to being good, and works in any way he can to achieve it. He may forgive an evil person if he thinks that person has reformed, and he believes that in everyone there is a little bit of good.Chaotic GoodA chaotic good character cherishes freedom and the right to make her own way. She might have her own ethics and philosophy, but is not rigidly held by them. She may try to do good each day, perhaps being kind to a stranger or giving money to those less fortunate, but does so purely out of joy. Such a character makes up her own mind up about what is good and right based upon truth and facts, but does not fool herself that evil acts are good. Her goodness is benevolent—perhaps occasionally blind, but always well meant., N
A chaotic good character can seem unpredictable, giving alms to an unfortunate outside a church but refusing to make a donation within. She trusts her instincts and could put more stock in the words of a beggar with kind eyes than the teachings of a harsh-looking bishop. She might rob from the rich and give to the poor, or spend lavishly for her own joy and that of her friends. In extreme cases, a chaotic good character may seem reckless in her benevolence.NeutralA neutral character is unusual in that she may have one of two distinct philosophies: she may be a person who is neutral because of distrust or apathy toward others, or one who wishes to have a truly neutral stance in the world and rejects extremism.
A neutral character could seem selfish or disinterested. She might be driven primarily by an acceptance of fate, and the most extreme followers of this alignment become hermits, hiding from the zealots of the world. Some neutral characters, however, strive openly for neutrality, and shun any act that veers too extremely toward any alignment. This type of neutral character prides herself on navigating her way between law and chaos, evil and good. She may have a fatalistic view in the face of nature and the fundamental power of night and day. - Realms
- Hearth-Grown House, Aktun, Axis
- Centers of Worship
- Absalom, Cheliax, Nidal, River Kingdoms, Varisia
Edicts
Seek out and challenge oppressors and tyrants, defend friends and the innocent, engage in mischief that does not harm others
Anathema
Suffer a bully's insult to you or another without retort, abandon a friend in need, attribute a lucky turn of events to your own skill
Obedience
Steal a coin or button from someone that isn’t likely to miss it or need it. While unobserved, balance the coin or button on the edge of a weapon, flip it into the air, and call out how it will land. If you are right, find someone else to give the coin or button to—perhaps even its original owner—and explain how the token will bring good fortune. Gain a +2 sacred bonus on attack rolls with the type of weapon (for example, short swords) you used to balance the object. If you can’t find someone to take the coin or button after an hour, or if you were wrong in calling how it will land, hide it somewhere where it will be found and where the finder might deem himself lucky for discovering it. In this case, you gain only a +1 sacred bonus on attack rolls with the weapon type.Paladin Code
Paladins of Chaldira Zuzaristan are firm believers in luck, and they believe that righteous people are inherently more fortunate than the unrighteous. When the unrighteous appear to have a lucky turn, it is an invitation to an inauspicious downfall, often at the end of the paladin’s blade. Paladins of Chaldira are quick to leap into battle even when they appear outmatched, trusting in their virtue and luck to carry them to victory. The code of Chaldira’s paladins contains the following adages.- I know that mischief brings joy to those who partake in it, but mischief must never come at the expense of another’s well-being. Theft is not inherently wrong, but theft must not be employed when it furthers suffering.
- I will not hesitate to fight against those who oppress or attack the innocent.
- I will never fail to help a friend in need.
- I will acknowledge whenever I, or others, have benefitted from a lucky turn of events and praise the fortune that Chaldira bestows.
- It is my sacred duty to learn and explore.
- I freely serve my community and share my worldly goods with others, so I might demonstrate charity by example.
- I will defend children in particular from abuse and evil, so their unwritten future can remain bright.
Boons
Deific Obedience
Required feat: Deific Obedience
Evangelist
Source: Faiths of Golarion
PFS Legal
Lucky Berries (Sp)
Confident Gambler (Su)
Auspicious Accuracy (Su)
Exalted
Source: Faiths of Golarion
A PC who has the fortune’s favored trait or similar character option that increases the luck bonus granted by effects may replace those character options at no cost upon gaining either the fortunate spells or fortune’s child boon of Chaldira Zuzaristan.
Lucky Blessing (Sp)
Fortunate Spells (Su)
Providential Resistance (Su)
Sentinel
Source: Faiths of Golarion
A PC who has the fortune’s favored trait or similar character option that increases the luck bonus granted by effects may replace those character options at no cost upon gaining either the fortunate spells or fortune’s child boon of Chaldira Zuzaristan.
Lucky Miss (Sp)
Fortune’s Child (Su)
Impetuous Ardor (Su)
Domains
Subdomains
Unique Spell Rules
Source: Faiths of Golarion
PFS Legal
Cleric, Warpriest
- Mage Hand : can be prepared as a 0-level spell
- Expeditious Retreat : can be prepared as a 1st-level spell