Pathfinder Codex

Ceyannan

The Shepherd

PFS Legal

Pantheon

Psychopomp Usher

Ceyannan, sometimes spelt Ceyanan, is an agender psychopomp usher formed from the eddies in the River of Souls, created by mortals' resistance to death. Ceyannan gathers wayward souls and returns them to the Boneyard, for it is said that every mortal heart contains a piece of Ceyannan which the Shepherd seeks to recover. Once the last mortal dies, Ceyannan will finally be whole and embrace death themself. Ceyannan is also responsible for containing souls that pose a threat to the cosmos.

Alignment
N
Areas of Concern
Final words, lost souls, searches
Favored Weapon
Quarterstaff
Symbol
Two concentric circles bisected by a horizontal line
Worshipers
Amnesiacs, bodyguards, bounty hunters, ferry workers, orphans
Worshipper Alignments
NG , LN , N , CN , NE
Realms
No permanent home

Edicts

Attend the dying and hear their last words, uncover what is hidden or lost, destroy undead

Anathema

Create undead, destroy or corrupt a soul, forget what you have lost

Obedience

Seclude yourself somewhere silent and begin a prayer that causes blood to weep from your nose or existing wounds. Reflect for 1 hour on the isolation and the sound of blood dripping. Gain a +4 insight bonus on Diplomacy checks to gather information and Survival checks when tracking.

Boons

Monitor Obedience

Required feat: Monitor Obedience

None

Source: Concordance of Rivals

Death's Hound (Sp)
Smell of Death (Ex)
You gain the scent ability. Your sense of smell is particularly acute in regard to undead, granting you blindsense (30 feet) for the purposes of detecting all forms of undead.
Soul Lock (Su)
Once per day as a full-round action, you can trap the soul of a sentient creature that has died in the last minute, creating a soul gem. This is a death effect. A soul gem is a Fine object with 1 hit point and hardness 2. You can destroy a soul gem you created as a standard action to free the soul within, though this doesn't return the deceased creature to life. Any attempt to resurrect a body whose soul is trapped in a soul gem requires a caster level check (DC = 10 + half your Hit Dice + your Charisma modifier). Failure results in the spell having no effect, while on a success, the soul gem shatters and the creature returns to life as normal. If the soul gem rests in an unholy location, such as that created by the spell unhallow, the DC of this caster level check increases by 2. You can maintain a number of soul gems at one time equal to your Charisma modifier (minimum 1).

Domains

Community, Protection, Repose, Strength